* It could not be.Wait for inputClose Message"* It could not be./%", "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_2_0"
);
switch (arg0)
{
case 0:
global.msg[0] = stringsetloc(
* An emptiness filled your hands.Wait for inputClose Message"* An emptiness filled your hands./%", "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_6_0"
* "Dark Candy" - Heals 60 HP
* Black and red star that
tastes like marshmallows.Wait for inputClose Message"* \"Dark Candy\" - Heals 60 HP&* Black and red star that& tastes like marshmallows./%", "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_9_0"
* "Life Dew" - Revive Ally (Weak)
* Glowing dew...
* It refreshes your SOUL.Wait for inputClose Message"* \"Life Dew\" - Revive Ally (Weak)&* Glowing dew...&* It refreshes your SOUL./%", "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_12_0"