1 |
function scr_draw_background_ps4scr_draw_background_ps4function scr_draw_background_ps4(arg0, arg1, arg2)
{
var bg = arg0;
var xx = arg1;
var yy = arg2;
if (os_type == os_ps4 || scr_is_switch_os() || os_type == os_ps5)
{
var scale = window_get_width() / 1920;
draw_background_stretched(bg, xx * scale, yy * scale, background_get_width(bg) * scale, background_get_height(bg) * scale);
}
else
{
var scale = window_get_width() / 1920;
draw_background_stretched(bg, xx * scale, yy * scale, background_get_width(bg) * scale, background_get_height(bg) * scale);
}
} (arg0, arg1, arg2) |
9 |
draw_background_stretched(bg, xx * scale, yy * scale, background_get_width(bg) * scale, background_get_height(bg) * scale); |
14 |
draw_background_stretched(bg, xx * scale, yy * scale, background_get_width(bg) * scale, background_get_height(bg) * scale); |