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16
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scr_iteminfoscr_iteminfo
function scr_iteminfo(arg0)
{
usable = 0;
replaceable = 0;
value = 0;
itemtarget = 0;
itemnameb = " ";
itemdescb = " ";
switch (arg0)
{
case 0:
itemnameb = " ";
itemdescb = "---";
break;
case 1:
itemnameb = stringsetloc(Dark Candy"Dark Candy", "scr_iteminfo_slash_scr_iteminfo_gml_15_0" );
itemdescb = stringsetloc(Heals#40HP"Heals#40HP", "scr_iteminfo_slash_scr_iteminfo_gml_16_0" );
itemtarget = 1;
value = 25;
usable = 1;
break;
case 2:
itemnameb = stringsetloc(ReviveMint"ReviveMint", "scr_iteminfo_slash_scr_iteminfo_gml_22_0" );
itemdescb = stringsetloc(Heal#Downed#Ally"Heal#Downed#Ally", "scr_iteminfo_slash_scr_iteminfo_gml_23_0" );
itemtarget = 1;
value = 400;
usable = 1;
break;
case 3:
itemnameb = stringsetloc(Glowshard"Glowshard", "scr_iteminfo_slash_scr_iteminfo_gml_29_0" );
itemdescb = stringsetloc(Sell#at#shops"Sell#at#shops", "scr_iteminfo_slash_scr_iteminfo_gml_30_0" );
itemtarget = 0;
value = 200 + (global.chapter * 100);
usable = 0;
break;
case 4:
itemnameb = stringsetloc(Manual"Manual", "scr_iteminfo_slash_scr_iteminfo_gml_36_0" );
itemdescb = stringsetloc(Read#out of#battle"Read#out of#battle", "scr_iteminfo_slash_scr_iteminfo_gml_37_0" );
itemtarget = 2;
value = 1;
usable = 0;
break;
case 5:
itemnameb = stringsetloc(BrokenCake"BrokenCake", "scr_iteminfo_slash_scr_iteminfo_gml_43_0" );
itemdescb = stringsetloc(Heals#20HP"Heals#20HP", "scr_iteminfo_slash_scr_iteminfo_gml_44_0" );
itemtarget = 1;
value = 5;
usable = 1;
break;
case 6:
itemnameb = stringsetloc(Top Cake"Top Cake", "scr_iteminfo_slash_scr_iteminfo_gml_50_0" );
itemdescb = stringsetloc(Heals#team#160HP"Heals#team#160HP", "scr_iteminfo_slash_scr_iteminfo_gml_51_0" );
itemtarget = 2;
value = 150;
usable = 1;
break;
case 7:
var healamount = (global.chapter == 1) ? 80 : 140;
itemnameb = stringsetloc(Spincake"Spincake", "scr_iteminfo_slash_scr_iteminfo_gml_58_0" );
itemdescb = stringsetsubloc("Heals#team#~1HP", string(healamount), "scr_iteminfo_slash_scr_iteminfo_gml_59_0");
itemtarget = 2;
value = 5;
usable = 1;
break;
case 8:
itemnameb = stringsetloc(Darkburger"Darkburger", "scr_iteminfo_slash_scr_iteminfo_gml_65_0" );
itemdescb = stringsetloc(Heals#70HP"Heals#70HP", "scr_iteminfo_slash_scr_iteminfo_gml_66_0" );
itemtarget = 1;
value = 70;
usable = 1;
break;
case 9:
itemnameb = stringsetloc(LancerCookie"LancerCookie", "scr_iteminfo_slash_scr_iteminfo_gml_72_0" );
itemdescb = stringsetloc(Heals#50HP"Heals#50HP", "scr_iteminfo_slash_scr_iteminfo_gml_73_0" );
itemtarget = 1;
value = 10;
usable = 1;
break;
case 10:
itemnameb = stringsetloc(GigaSalad"GigaSalad", "scr_iteminfo_slash_scr_iteminfo_gml_79_0" );
itemdescb = stringsetloc(Heals#4HP"Heals#4HP", "scr_iteminfo_slash_scr_iteminfo_gml_80_0" );
itemtarget = 1;
value = 10;
usable = 1;
break;
case 11:
itemnameb = stringsetloc(ClubsSandwich"ClubsSandwich", "scr_iteminfo_slash_scr_iteminfo_gml_86_0" );
itemdescb = stringsetloc(Heals#team#70HP"Heals#team#70HP", "scr_iteminfo_slash_scr_iteminfo_gml_87_0" );
itemtarget = 2;
value = 70;
usable = 1;
break;
case 12:
itemnameb = stringsetloc(HeartsDonut"HeartsDonut", "scr_iteminfo_slash_scr_iteminfo_gml_93_0" );
itemdescb = stringsetloc(Healing#varies"Healing#varies", "scr_iteminfo_slash_scr_iteminfo_gml_94_0" );
itemtarget = 1;
value = 40;
usable = 1;
break;
case 13:
itemnameb = stringsetloc(ChocDiamond"ChocDiamond", "scr_iteminfo_slash_scr_iteminfo_gml_100_0" );
... (pocketitemid[i]);
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18
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pocketitemdesc[i] = scr_itemdesc_singlescr_itemdesc_single
function scr_itemdesc_single(arg0)
{
__itemdesc = stringsetloc(---"---", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_1_0" );
switch (arg0)
{
case 0:
__itemdesc = stringsetloc(---"---", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_5_0" );
break;
case 1:
__itemdesc = stringsetloc(Heals 40 HP. A red-and-black star#that tastes like marshmallows."Heals 40 HP. A red-and-black star#that tastes like marshmallows.", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_8_0" );
break;
case 2:
__itemdesc = stringsetloc(Heals a fallen ally to MAX HP.#A minty green crystal."Heals a fallen ally to MAX HP.#A minty green crystal.", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_11_0" );
break;
case 3:
__itemdesc = stringsetloc(A shimmering shard.#Its use is unknown."A shimmering shard.#Its use is unknown.", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_14_0" );
if (global.chapter >= 2)
__itemdesc = stringsetloc(A shimmering shard.#Its value increases each Chapter."A shimmering shard.#Its value increases each Chapter.", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_17_0_b" );
break;
case 4:
__itemdesc = stringsetloc(Ralsei's handmade book full of#various tips and tricks."Ralsei's handmade book full of#various tips and tricks.", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_17_0" );
break;
case 5:
__itemdesc = stringsetloc(Though broken, it seethes with power.#A master smith could fix it."Though broken, it seethes with power.#A master smith could fix it.", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_20_0" );
break;
case 6:
__itemdesc = stringsetloc(This cake will make your taste buds#spin! Heals 160 HP to the team."This cake will make your taste buds#spin! Heals 160 HP to the team.", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_23_0" );
break;
case 7:
var healamount = (global.chapter == 1) ? 80 : 140;
__itemdesc = stringsetsubloc("A pastry in the shape of a top.#Heals ~1 HP to the team.", string(healamount), "scr_itemdesc_single_slash_scr_itemdesc_single_gml_27_0");
break;
case 8:
__itemdesc = stringsetloc(A mysterious black burger made of...#Hey, this is just burnt! +70HP"A mysterious black burger made of...#Hey, this is just burnt! +70HP", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_30_0" );
break;
case 9:
__itemdesc = stringsetloc(A cookie shaped like Lancer's face.#Maybe not a cookie. Heals 1 HP?"A cookie shaped like Lancer's face.#Maybe not a cookie. Heals 1 HP?", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_33_0" );
break;
case 10:
__itemdesc = stringsetloc(An enormous salad... but, it's just#lettuce, so it's worthless. +4HP"An enormous salad... but, it's just#lettuce, so it's worthless. +4HP", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_36_0" );
break;
case 11:
__itemdesc = stringsetloc(A sandwich that can be split into 3.#Heals 70 HP to the team."A sandwich that can be split into 3.#Heals 70 HP to the team.", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_39_0" );
break;
case 12:
__itemdesc = stringsetloc(Hearts, don't it!? It's filled with#divisive, clotty red jam. +??HP"Hearts, don't it!? It's filled with#divisive, clotty red jam. +??HP", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_42_0" );
break;
case 13:
__itemdesc = stringsetloc(It's quite small, but some#people REALLY like it. +??HP"It's quite small, but some#people REALLY like it. +??HP", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_45_0" );
break;
case 14:
__itemdesc = stringsetloc(You'd think it tastes perfect.#Heals 500HP."You'd think it tastes perfect.#Heals 500HP.", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_48_0" );
break;
case 15:
__itemdesc = stringsetloc(A dark roux with a delicate aroma.#Also... has worms in it. +50HP"A dark roux with a delicate aroma.#Also... has worms in it. +50HP", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_51_0" );
break;
case 16:
__itemdesc = stringsetloc(A bagel with a reflective inside.#Makes music with each bite. +80HP"A bagel with a reflective inside.#Makes music with each bite. +80HP", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_54_0" );
break;
case 17:
__itemdesc = stringsetloc(It's a mannequin with the clothes#permanently attached. Useless"It's a mannequin with the clothes#permanently attached. Useless", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_57_0" );
break;
case 18:
__itemdesc = stringsetloc(It's own-flavored tea.#The flavor just says "Kris.""It's own-flavored tea.#The flavor just says \"Kris.\"", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_60_0" );
break;
case 19:
__itemdesc = stringsetloc(It's own-flavored tea.#The flavor just says "Noelle.""It's own-flavored tea.#The flavor just says \"Noelle.\"", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_63_0" );
break;
case 20:
__itemdesc = stringsetloc(It's own-flavored tea.#The flavor just says "Ralsei.""It's own-flavored tea.#The flavor just says \"Ralsei.\"", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_66_0" );
break;
case 21:
__itemdesc = stringsetloc(It's own-flavored tea.#The flavor just says "Susie.""It's own-flavored tea.#The flavor just says \"Susie.\"", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_69_0" );
break;
case 22:
__itemdesc = stringsetloc(It's the Double-Dark-Burger.#It'll take two bites to finish!"It's the Double-Dark-Burger.#It'll take two bites to finish!", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_72_0" );
break;
case 23:
__itemdesc = stringsetloc(White candy with a chalky texture.#It'll recover 120HP."White candy with a chalky texture.#It'll recover 120HP.", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_75_0" );
break;
case 24:
__itemdesc = stringsetloc(It's short for ButlerJuice.#It changes color with temperature."It's short for ButlerJuice.#It changes color with temperature.", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_78_0" );
break;
case 25:
__itemdesc = stringsetloc(Spaghetti woven by master coders, made#of macarons and ribbons. +30HP to all."Spaghetti woven by master coders, made#of macarons and ribbons. +30HP to all.", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_81_0" );
break;
case 26:
__itemdesc = stringsetloc(A coffee-and-chocolate flavored cookie.#Words spark out when you bite it."A coffee-and-chocolate flavored cookie.#Words spark out when you bite it.", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_84_0" );
break;
case 27:
__itemdesc = stringsetloc(Raises TP by 32Close Message in battle."Raises TP by 32% in battle.", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_87_0" );
break;
case 28:
__itemdesc = stringsetloc(Raises TP by 50Close Message in battle."Raises TP by 50% in battle.", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_90_0" );
break;
case 29:
__itemdesc = stringsetloc(Raises TP to full in battle."Raises TP to full in battle.", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_93_0" );
break;
case 30:
__itemdesc = stringsetloc(A minty powder that revives all#fallen party members to 25Close Message HP."A minty powder that revives all#fallen party members to 25% HP.", "scr_itemdesc_single_slash_scr_itemdesc_single_gml_96_0" );
break;
... (global.pocketitem[i]);
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