|
1
|
function c_actorsetspritesc_actorsetsprites
function c_actorsetsprites(arg0, arg1, arg2, arg3, arg4)
{
if (arg1 != 0)
c_var_instance(arg0, "usprite", arg1);
if (arg2 != 0)
c_var_instance(arg0, "rsprite", arg2);
if (arg3 != 0)
c_var_instance(arg0, "dsprite", arg3);
if (arg4 != 0)
c_var_instance(arg0, "lsprite", arg4);
} (arg0, arg1, arg2, arg3, arg4)
|
|
2
|
{
|
|
3
|
if (arg1 != 0)
|
|
4
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (arg0, "usprite", arg1);
|
|
5
|
if (arg2 != 0)
|
|
6
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (arg0, "rsprite", arg2);
|
|
7
|
if (arg3 != 0)
|
|
8
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (arg0, "dsprite", arg3);
|
|
9
|
if (arg4 != 0)
|
|
10
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (arg0, "lsprite", arg4);
|
|
11
|
}
|