1 | function c_actormoveparty_single |
2 | { |
3 | if (arg0 == 0) |
4 | { |
5 | c_sel(arg0); |
6 | c_walkdirect(obj_mainchara.x, obj_mainchara.y, arg1); |
7 | } |
8 | else if (i_ex(global.cinstance[arg0 - 1])) |
9 | { |
10 | c_sel(arg0); |
11 | c_walkdirect(global.cinstance[arg0 - 1].x, global.cinstance[arg0 - 1].y, arg1); |
12 | } |
13 | } |