1 |
global.facing = 0; |
2 |
obj[0] = scr_markerscr_markerfunction scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (126, 63, spr_torieldesk); |
3 |
obj[1] = scr_markerscr_markerfunction scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (107, 116, spr_smalldesk); |
4 |
obj[2] = scr_markerscr_markerfunction scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (158, 116, spr_smalldesk); |
5 |
obj[3] = scr_markerscr_markerfunction scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (208, 116, spr_smalldesk); |
6 |
obj[4] = scr_markerscr_markerfunction scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (107, 145, spr_smalldesk); |
7 |
obj[5] = scr_markerscr_markerfunction scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (158, 145, spr_smalldesk); |
8 |
obj[6] = scr_markerscr_markerfunction scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (208, 145, spr_smalldesk); |
9 |
obj[7] = scr_markerscr_markerfunction scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (49, 179, spr_toyblock); |
10 |
obj[8] = scr_markerscr_markerfunction scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (261, 183, spr_godthrone); |
11 |
for (i = 0; i < 9; i += 1) |
12 |
{ |
13 |
with (obj[i]) |
14 |
scr_depth(); |
15 |
} |
16 |
sunset = scr_markerscr_markerfunction scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (0, 0, spr_torielclass_sunsetoverlay); |
17 |
with (sunset) |
18 |
{ |
19 |
image_alpha = 0.4; |
20 |
depth = 2000; |
21 |
} |