Deltarune (Chapter 1) script viewer

← back to main script listing

gml_Object_obj_thrashafter_event_Create_0

(view raw script w/o annotations or w/e)
1
con = 1;
2
image_xscale = 2;
3
image_yscale = 2;
4
if (global.flag[229 lancer_follow_progress] >= 1 && global.plot < 150)
5
{
6
    npc = instance_create(x, y - 80, obj_npc_room);
7
    npc.sprite_index = spr_lancer_dt;
8
    con = 999;
9
    instance_destroy();
10
}