Deltarune (Chapter 1) script viewer

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gml_Object_obj_shake_Create_0

(view raw script w/o annotations or w/e)
1
camera = 0;
2
shakespeed = 1;
3
shakesign = 1;
4
shakex = 4;
5
shakey = 4;
6
siner = 0;
7
active = 0;
8
permashake = 0;