Deltarune (Chapter 1) script viewer
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gml_Object_obj_shake_Create_0
(view raw script w/o annotations or w/e)
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1
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camera = 0;
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2
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shakespeed = 1;
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3
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shakesign = 1;
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4
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shakex = 4;
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5
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shakey = 4;
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6
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siner = 0;
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7
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active = 0;
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8
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permashake = 0;
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