Deltarune (Chapter 1) script viewer

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gml_Object_obj_shake_Step_0

(view raw script w/o annotations or w/e)
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if (active == 0)
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{
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    camerax = __view_get(e__VW.XView, camera);
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    cameray = __view_get(e__VW.YView, camera);
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    if (global.flag[12 disable_shaking] == 0)
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    {
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        __view_set(e__VW.XView, camera, camerax + shakex);
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        __view_set(e__VW.YView, camera, cameray + shakey);
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    }
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    shakesign = -shakesign;
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    active = 1;
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    alarm[0] = shakespeed;
gml_Object_obj_shake_Alarm_0.gml

if (global.flag[12 disable_shaking] == 0) { __view_set(e__VW.XView, camera, camerax + (shakex * shakesign)); __view_set(e__VW.YView, camera, cameray + (shakey * shakesign)); } if (permashake == 0) { if (shakex > 0) shakex -= 1; if (shakey > 0) shakey -= 1; } shakesign = -shakesign; alarm[0] = shakespeed; if (shakex == 0 && shakey == 0) instance_destroy(); enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }
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}
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enum e__VW
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{
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    XView,
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    YView,
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    WView,
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    HView,
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    Angle,
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    HBorder,
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    VBorder,
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    HSpeed,
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    VSpeed,
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    Object,
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    Visible,
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    XPort,
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    YPort,
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    WPort,
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    HPort,
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    Camera,
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    SurfaceID
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}