|
1
|
if (global.monster[myself] == 1)
|
|
2
|
{
|
|
3
|
if (global.mnfight == 1 && talked == 0)
|
|
4
|
{
|
|
5
|
scr_randomtargetscr_randomtarget
function scr_randomtarget()
{
abletotarget = 1;
if (global.charcantarget[0] == 0 && global.charcantarget[1] == 0 && global.charcantarget[2] == 0)
abletotarget = 0;
mytarget = choose(0, 1, 2);
if (abletotarget == 1)
{
while (global.charcantarget[mytarget] == 0)
mytarget = choose(0, 1, 2);
}
else
{
mytarget = 3;
}
global.targeted[mytarget] = 1;
} ();
|
|
6
|
if (!instance_exists(obj_darkener))
|
|
7
|
instance_create(0, 0, obj_darkener);
|
|
8
|
global.typer = 50;
|
|
9
|
rr = choose(0, 1, 2, 3);
|
|
10
|
if (rr == 0)
|
|
11
|
global.msg[0] = ;
|
|
12
|
if (rr == 1)
|
|
13
|
global.msg[0] = ;
|
|
14
|
if (rr == 2)
|
|
15
|
global.msg[0] = ;
|
|
16
|
if (rr == 3)
|
|
17
|
global.msg[0] = I'm the, diamond, here's the rough! ;
|
|
18
|
if (acting == 2)
|
|
19
|
global.msg[0] = Enough! You can't convince me! ;
|
|
20
|
if (acting == 3)
|
|
21
|
{
|
|
22
|
if (rr == 0 || rr == 1)
|
|
23
|
global.msg[0] = No one ever said THAT to me before ... ;
|
|
24
|
if (rr == 2 || rr == 3)
|
|
25
|
global.msg[0] = The King never said THAT to me before... ;
|
|
26
|
if (complimented >= 2)
|
|
27
|
global.msg[0] = ;
|
|
28
|
}
|
|
29
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
} (x - 160, y, 3);
|
|
30
|
talked = 1;
|
|
31
|
talktimer = 0;
|
|
32
|
}
|
|
33
|
if (talked == 1 && global.mnfight == 1)
|
|
34
|
{
|
|
35
|
rtimer = 0;
|
|
36
|
scr_blconskipscr_blconskip
function scr_blconskip(arg0)
{
if (arg0 != -1)
{
if (button1_p() && talktimer > arg0)
talktimer = talkmax;
talktimer += 1;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
global.mnfight = 2;
}
}
if (arg0 == -1)
{
if (instance_exists(obj_writer) == false)
global.mnfight = 2;
}
} (15);
|
|
37
|
if (global.mnfight == 2)
|
|
38
|
{
|
|
39
|
if (!instance_exists(obj_moveheart))
|
|
40
|
scr_moveheartscr_moveheart
function scr_moveheart()
{
return instance_create(obj_herokris.x + 10, obj_herokris.y + 40, obj_moveheart);
} ();
|
|
41
|
if (!instance_exists(obj_growtangle))
|
|
42
|
instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 170, obj_growtangle);
|
|
43
|
}
|
|
44
|
}
|
|
45
|
if (global.mnfight == 2 && attacked == 0)
|
|
46
|
{
|
|
47
|
rtimer += 1;
|
|
48
|
if (rtimer == 12)
|
|
49
|
{
|
|
50
|
rr = instance_number(object_index);
|
|
51
|
if (rr == 99)
|
|
52
|
{
|
|
53
|
dc = instance_create(x, y, obj_dbulletcontroller);
|
|
54
|
dc.type = 1;
|
|
55
|
dc.target = mytarget;
|
|
56
|
dc.damage = global.monsterat[myself] * 5;
|
|
57
|
dc.ratio = 1;
|
|
58
|
}
|
|
59
|
else
|
|
60
|
{
|
|
61
|
visible = 0;
|
|
62
|
dc = instance_create(x, y, obj_dknight_slasher);
|
|
63
|
dc.inv = 60;
|
|
64
|
dc.target = mytarget;
|
|
65
|
dc.grazepoints = 6;
|
|
66
|
dc.timepoints = 2;
|
|
67
|
dc.active = 0;
|
|
68
|
dc.creator = id;
|
|
69
|
dc.damage = global.monsterat[myself] * 5;
|
|
70
|
}
|
|
71
|
turns += 1;
|
|
72
|
global.turntimer = 180;
|
|
73
|
attacked = 1;
|
|
74
|
global.typer = 6;
|
|
75
|
global.fc = 0;
|
|
76
|
rr = choose(0, 1, 2, 3, 4);
|
|
77
|
if (rr == 0)
|
|
78
|
global.battlemsg[0] = * Rudinn Ranger gleams gallantly. ;
|
|
79
|
if (rr == 1)
|
|
80
|
global.battlemsg[0] = * Rudinn Ranger puts a power limiter on its feelings. ;
|
|
81
|
if (rr == 2)
|
|
82
|
global.battlemsg[0] = * Rudinn Ranger fantasizes about divine gems. ;
|
|
83
|
if (rr == 3)
|
|
84
|
global.battlemsg[0] = * Rudinn Ranger pledges allegiance. ;
|
|
85
|
if (rr == 4)
|
|
86
|
global.battlemsg[0] = ;
|
|
87
|
if (global.monsterstatus[myself] == 1)
|
|
88
|
global.battlemsg[0] = * Rudinn Ranger is starting to fall asleep. ;
|
|
89
|
if (global.monsterhp[myself] <= (global.monstermaxhp[myself] / 3))
|
|
90
|
global.battlemsg[0] = * Rudinn Ranger's luster begins to fade. ;
|
|
91
|
if (global.mercymod[myself] >= global.mercymax[myself])
|
|
92
|
global.msg[0] = * Rudinn Ranger seems totally flattered. ;
|
|
93
|
}
|
|
94
|
else
|
|
95
|
{
|
|
96
|
global.turntimer = 120;
|
|
97
|
}
|
|
98
|
}
|
|
99
|
if (global.mnfight == 2)
|
|
100
|
{
|
|
101
|
if (global.turntimer <= 1)
|
|
102
|
{
|
|
103
|
if (battlecancel == 1)
|
|
104
|
global.mercymod[myself] = 999;
|
|
105
|
if (battlecancel == 2)
|
|
106
|
{
|
|
107
|
with (obj_battlecontroller)
|
|
108
|
noreturn = 1;
|
|
109
|
con = 1;
|
|
110
|
battlecancel = 3;
|
|
111
|
}
|
|
112
|
}
|
|
113
|
}
|
|
114
|
}
|
|
115
|
if (con == 1)
|
|
116
|
{
|
|
117
|
con = 2;
|
|
118
|
alarm[4] = 10; gml_Object_obj_rudinnranger_Alarm_4.gml
con += 1;
|
|
119
|
}
|
|
120
|
if (con == 3)
|
|
121
|
{
|
|
122
|
global.typer = 50;
|
|
123
|
global.mercymod[myself] = 999;
|
|
124
|
global.msg[0] = Alright,Delay 11 you convinced me!!Wait for inputClose Message ;
|
|
125
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
} (x - 160, y, 3);
|
|
126
|
con = 4;
|
|
127
|
}
|
|
128
|
if (con == 4 && !instance_exists(obj_writer))
|
|
129
|
{
|
|
130
|
hspeed = 15;
|
|
131
|
con = 5;
|
|
132
|
alarm[4] = 15; gml_Object_obj_rudinnranger_Alarm_4.gml
con += 1;
|
|
133
|
with (obj_battlecontroller)
|
|
134
|
alarm[2]
|
|
135
|
}
|
|
136
|
if (con == 6)
|
|
137
|
{
|
|
138
|
with (obj_battlecontroller)
|
|
139
|
noreturn = 0;
|
|
140
|
scr_monsterdefeatscr_monsterdefeat
function scr_monsterdefeat()
{
if (global.monster[myself] == 1)
{
global.monstergold[3] += global.monstergold[myself];
global.monsterexp[3] += global.monsterexp[myself];
global.monster[myself] = 0;
if (global.flag[51 + myself] == 0)
{
global.flag[51 + myself] = 2;
if (global.monsterhp[myself] <= 0)
global.flag[51 + myself] = 1;
}
if (global.flag[51 + myself] == 1)
global.flag[40 violences] += 1;
if (global.flag[51 + myself] == 2)
global.flag[41 spares] += 1;
if (global.flag[51 + myself] == 3)
global.flag[42 pacifies] += 1;
if (global.flag[51 + myself] == 5)
global.flag[43 autosusie_violences] += 1;
if (scr_monsterpop() == 0)
{
_amt_add = 0;
_violenced = 0;
_spared = 0;
_pacified = 0;
for (d_i = 0; d_i < 3; d_i += 1)
{
if (global.flag[51 + d_i] != 0)
_amt_add += 1;
if (global.flag[51 + d_i] == 1)
_violenced += 1;
if (global.flag[51 + d_i] == 2)
_spared += 1;
if (global.flag[51 + d_i] == 3)
_pacified += 1;
}
if (_pacified > 0)
global.flag[50 last_encounter_end] = 3;
if (_spared > 0)
global.flag[50 last_encounter_end] = 2;
if (_violenced > 0)
global.flag[50 last_encounter_end] = 1;
}
event_user(11);
}
} ();
|
|
141
|
instance_destroy();
|
|
142
|
con = 7;
|
|
143
|
}
|
|
144
|
if (global.myfight == 3)
|
|
145
|
{
|
|
146
|
xx = __view_get(e__VW.XView, 0);
|
|
147
|
yy = __view_get(e__VW.YView, 0);
|
|
148
|
if (acting == 1 && actcon == 0)
|
|
149
|
{
|
|
150
|
actcon = 1;
|
|
151
|
global.msg[0] = * RUDINN RANGER - AT 8 DF 0 * Ideally multicolored, but they all wanted to be red.Wait for inputClose Message ;
|
|
152
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
153
|
}
|
|
154
|
if (acting == 2 && actcon == 0)
|
|
155
|
{
|
|
156
|
global.msg[0] = * You tried to explain why fighting is bad.Wait for input ;
|
|
157
|
global.msg[1] = * But Rudinn Ranger just became TIRED...Wait for inputClose Message ;
|
|
158
|
global.monstercomment[myself] = ;
|
|
159
|
global.monsterstatus[myself] = 1;
|
|
160
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
} (myself, 50);
|
|
161
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
162
|
actcon = 1;
|
|
163
|
}
|
|
164
|
if (acting == 3 && actcon == 0)
|
|
165
|
{
|
|
166
|
global.msg[0] = * Susie COMPLIMENTed the enemy...?Wait for input ;
|
|
167
|
scr_susfacescr_susface
function scr_susface(arg0, arg1)
{
global.msg[arg0] = scr_84_get_subst_string(Sound X Char 0 Face ~1 Char S Sound S Close Message , string(arg1));
} (1, 2);
|
|
168
|
rrr = choose(0, 1, 2);
|
|
169
|
if (rrr == 0)
|
|
170
|
global.msg[2] = * "Your outfit is NOT disgusting."Wait for inputClose Message ;
|
|
171
|
if (rrr == 1)
|
|
172
|
global.msg[2] = * "Please keep body tackling the soda machine."Wait for inputClose Message ;
|
|
173
|
if (rrr == 2)
|
|
174
|
global.msg[2] = * Nice,Delay 11 you guys look like you're gonna kill me.Wait for inputClose Message ;
|
|
175
|
if (global.flag[503 susie_complimented] == 0)
|
|
176
|
{
|
|
177
|
global.msg[0] = * You told Susie to COMPLIMENT the enemy!Wait for input ;
|
|
178
|
scr_susfacescr_susface
function scr_susface(arg0, arg1)
{
global.msg[arg0] = scr_84_get_subst_string(Sound X Char 0 Face ~1 Char S Sound S Close Message , string(arg1));
} (1, 0);
|
|
179
|
global.msg[2] = * ... uhhh,Delay 11 are you serious?Wait for input ;
|
|
180
|
global.msg[3] = Face 2* What good can I say about someone trying to kill us?Wait for input ;
|
|
181
|
scr_ralfacescr_ralface
function scr_ralface(arg0, arg1)
{
global.msg[arg0] = scr_84_get_subst_string(Sound X Char 0 Face ~1 Char R Sound R Close Message , string(arg1));
} (4, 6);
|
|
182
|
global.msg[5] = * Aww,Delay 11 Susie...Delay 11 if you're stuck,Delay 11 why not try...Wait for input ;
|
|
183
|
global.msg[6] = * ... saying something you wish someone'd say to you?Wait for input ;
|
|
184
|
scr_susfacescr_susface
function scr_susface(arg0, arg1)
{
global.msg[arg0] = scr_84_get_subst_string(Sound X Char 0 Face ~1 Char S Sound S Close Message , string(arg1));
} (7, 0);
|
|
185
|
global.msg[8] = ;
|
|
186
|
global.msg[9] = Face 2* "You are unbanned from free ham sandwich day"Wait for inputClose Message ;
|
|
187
|
global.flag[503 susie_complimented] = 1;
|
|
188
|
}
|
|
189
|
if (complimented >= 1)
|
|
190
|
{
|
|
191
|
global.msg[0] = * Susie actively didn't COMPLIMENT the enemy!Wait for input ;
|
|
192
|
scr_susfacescr_susface
function scr_susface(arg0, arg1)
{
global.msg[arg0] = scr_84_get_subst_string(Sound X Char 0 Face ~1 Char S Sound S Close Message , string(arg1));
} (1, 0);
|
|
193
|
global.msg[2] = * Look,Delay 11 it's just gonna be weird if I keep going.Wait for inputClose Message ;
|
|
194
|
complimented = 2;
|
|
195
|
}
|
|
196
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
197
|
actcon = 1;
|
|
198
|
if (complimented == 0)
|
|
199
|
complimented = 1;
|
|
200
|
}
|
|
201
|
if (actcon == 1 && !instance_exists(obj_writer))
|
|
202
|
{
|
|
203
|
if (acting == 3)
|
|
204
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
} (myself, 100);
|
|
205
|
actcon = 0;
|
|
206
|
scr_attackphasescr_attackphase
function scr_attackphase()
{
with (obj_battlecontroller)
{
techwon = 0;
if (scr_monsterpop() == 0)
techwon = 1;
if (techwon == 0)
{
fightphase = 1;
global.charturn = 3;
if (global.charaction[0] == 4 || global.charaction[0] == 2)
fightphase = 0;
if (global.charaction[1] == 4 || global.charaction[1] == 2)
fightphase = 0;
if (global.charaction[2] == 4 || global.charaction[2] == 2)
fightphase = 0;
if (global.myfight == 4)
fightphase = 1;
if (fightphase == 1)
{
global.myfight = 1;
instance_create(xx + 2, yy + 365, obj_attackpress);
}
else
{
global.myfight = 4;
instance_create(0, 0, obj_spellphase);
}
}
else
{
scr_wincombat();
}
}
} ();
|
|
207
|
}
|
|
208
|
if (actcon == 10 && instance_exists(obj_writer) == false)
|
|
209
|
{
|
|
210
|
global.typer = 50;
|
|
211
|
global.msg[0] = You kidding? I can't quit. Stopping you is my job!Wait for inputClose Message ;
|
|
212
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
} (x - 160, y, 3);
|
|
213
|
actcon = 11;
|
|
214
|
}
|
|
215
|
if (actcon == 11 && instance_exists(obj_writer) == false)
|
|
216
|
{
|
|
217
|
global.typer = 45;
|
|
218
|
global.fc = 2;
|
|
219
|
global.fe = 8;
|
|
220
|
global.msg[0] = * Really?Delay 11 * What do you spend your money on?Wait for inputClose Message ;
|
|
221
|
scr_battletextscr_battletext
function scr_battletext()
{
xx = __view_get(e__VW.XView, 0);
yy = __view_get(e__VW.YView, 0);
if (global.fc != 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
if (global.fc == 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
myface = instance_create(xx + 26, yy + 380, obj_face);
with (battlewriter)
{
dialoguer = 1;
facer = 1;
if (global.fc == 0 && originalcharline == 33)
charline = 26;
}
return battlewriter;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ();
|
|
222
|
actcon = 12;
|
|
223
|
}
|
|
224
|
if (actcon == 12 && instance_exists(obj_writer) == false)
|
|
225
|
{
|
|
226
|
global.typer = 50;
|
|
227
|
global.msg[0] = I'm a normal person.Wait for input ;
|
|
228
|
global.msg[1] = I spend all my money on RENT and MYSTIC GEMs.Wait for inputClose Message ;
|
|
229
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
} (x - 160, y, 3);
|
|
230
|
actcon = 14;
|
|
231
|
}
|
|
232
|
if (actcon == 14 && instance_exists(obj_writer) == false)
|
|
233
|
{
|
|
234
|
global.typer = 45;
|
|
235
|
global.fc = 2;
|
|
236
|
global.fe = 3;
|
|
237
|
global.msg[0] = * (Kris,Delay 11 let's try CONVINCING them again...)Wait for inputClose Message ;
|
|
238
|
scr_battletextscr_battletext
function scr_battletext()
{
xx = __view_get(e__VW.XView, 0);
yy = __view_get(e__VW.YView, 0);
if (global.fc != 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
if (global.fc == 0)
battlewriter = instance_create(xx + 30, yy + 376, obj_writer);
myface = instance_create(xx + 26, yy + 380, obj_face);
with (battlewriter)
{
dialoguer = 1;
facer = 1;
if (global.fc == 0 && originalcharline == 33)
charline = 26;
}
return battlewriter;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ();
|
|
239
|
nexttry = 1;
|
|
240
|
actcon = 1;
|
|
241
|
}
|
|
242
|
}
|
|
243
|
if (global.myfight == 7)
|
|
244
|
hspeed = 15;
|
|
245
|
|
|
246
|
enum e__VW
|
|
247
|
{
|
|
248
|
XView,
|
|
249
|
YView,
|
|
250
|
WView,
|
|
251
|
HView,
|
|
252
|
Angle,
|
|
253
|
HBorder,
|
|
254
|
VBorder,
|
|
255
|
HSpeed,
|
|
256
|
VSpeed,
|
|
257
|
Object,
|
|
258
|
Visible,
|
|
259
|
XPort,
|
|
260
|
YPort,
|
|
261
|
WPort,
|
|
262
|
HPort,
|
|
263
|
Camera,
|
|
264
|
SurfaceID
|
|
265
|
}
|