Deltarune (Chapter 1) script viewer

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gml_Object_obj_npc_toriel_Step_1

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1
if (myinteract == 0)
2
    facing = dfacing;
3
scr_npcdir
scr_npcdir

function scr_npcdir() { if (facing == 0) sprite_index = dtsprite; if (facing == 1) sprite_index = rtsprite; if (facing == 2) sprite_index = utsprite; if (facing == 3) sprite_index = ltsprite; }
();
4
if (instance_exists(obj_face) && global.fc == 1)
5
    image_index = obj_face.face_index;
6
else
7
    image_index = 0;