|
1
|
if (global.monster[myself] == 1)
|
|
2
|
{
|
|
3
|
if (global.mnfight == 1 && talked == 0)
|
|
4
|
{
|
|
5
|
scr_randomtargetscr_randomtarget
function scr_randomtarget()
{
abletotarget = 1;
if (global.charcantarget[0] == 0 && global.charcantarget[1] == 0 && global.charcantarget[2] == 0)
abletotarget = 0;
mytarget = choose(0, 1, 2);
if (abletotarget == 1)
{
while (global.charcantarget[mytarget] == 0)
mytarget = choose(0, 1, 2);
}
else
{
mytarget = 3;
}
global.targeted[mytarget] = 1;
} ();
|
|
6
|
global.flag[51 + myself] = 4;
|
|
7
|
global.targeted[mytarget] = 1;
|
|
8
|
if (!instance_exists(obj_darkener))
|
|
9
|
instance_create(0, 0, obj_darkener);
|
|
10
|
global.typer = 50;
|
|
11
|
if (turns == 0)
|
|
12
|
global.msg[0] = Halt, clowns! This bike is fueled by victory!!! ;
|
|
13
|
if (turns == 1)
|
|
14
|
global.msg[0] = I love to get thrashed... Just kidding! That's you!! ;
|
|
15
|
if (turns == 2)
|
|
16
|
global.msg[0] = So what are you guys doing after this??? ;
|
|
17
|
if (turns >= 3)
|
|
18
|
global.msg[0] = ;
|
|
19
|
if (compliment_just == 1)
|
|
20
|
{
|
|
21
|
if (compliment == 1)
|
|
22
|
global.msg[0] = Oh! You make my feelings do wheelies! Sweet wheelys ;
|
|
23
|
if (compliment == 2)
|
|
24
|
global.msg[0] = Did you not realize I can mask my self- esteem levels? ;
|
|
25
|
if (compliment == 3)
|
|
26
|
global.msg[0] = Stop!! My personality's getting too deep!!! ;
|
|
27
|
compliment_just = 0;
|
|
28
|
}
|
|
29
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
} (x - 235, y - 65, 3);
|
|
30
|
talked = 1;
|
|
31
|
talktimer = 0;
|
|
32
|
}
|
|
33
|
if (talked == 1 && global.mnfight == 1)
|
|
34
|
{
|
|
35
|
if (button1_p() && talktimer > 15)
|
|
36
|
talktimer = talkmax;
|
|
37
|
talktimer += 1;
|
|
38
|
if (talktimer >= talkmax)
|
|
39
|
{
|
|
40
|
if (!instance_exists(obj_moveheart))
|
|
41
|
scr_moveheartscr_moveheart
function scr_moveheart()
{
return instance_create(obj_herokris.x + 10, obj_herokris.y + 40, obj_moveheart);
} ();
|
|
42
|
if (!instance_exists(obj_growtangle))
|
|
43
|
instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 170, obj_growtangle);
|
|
44
|
with (obj_writer)
|
|
45
|
instance_destroy();
|
|
46
|
global.mnfight = 2;
|
|
47
|
}
|
|
48
|
}
|
|
49
|
if (global.mnfight == 2 && attacked == 0)
|
|
50
|
{
|
|
51
|
if (attacks == 0)
|
|
52
|
{
|
|
53
|
bike = instance_create(x, y, obj_lancerbike);
|
|
54
|
visible = 0;
|
|
55
|
bike.racecon = 1;
|
|
56
|
bike.target = mytarget;
|
|
57
|
bike.damage = global.monsterat[myself] * 5;
|
|
58
|
attacks = 1;
|
|
59
|
}
|
|
60
|
else
|
|
61
|
{
|
|
62
|
bike = instance_create(x, y, obj_lancerbike);
|
|
63
|
visible = 0;
|
|
64
|
bike.lcon = 1;
|
|
65
|
bike.target = mytarget;
|
|
66
|
bike.damage = global.monsterat[myself] * 5;
|
|
67
|
attacks = 0;
|
|
68
|
}
|
|
69
|
turns += 1;
|
|
70
|
global.turntimer = 999;
|
|
71
|
attacked = 1;
|
|
72
|
rr = floor(random(5));
|
|
73
|
global.typer = 6;
|
|
74
|
global.fc = 0;
|
|
75
|
if (rr == 0)
|
|
76
|
global.battlemsg[0] = * Lancer's riding it out. ;
|
|
77
|
if (rr == 1)
|
|
78
|
global.battlemsg[0] = * Lancer is thinking about chips. ;
|
|
79
|
if (rr == 2)
|
|
80
|
global.battlemsg[0] = * Lancer's motorcycle is actually just a bike that's on fire. ;
|
|
81
|
if (rr == 3)
|
|
82
|
global.battlemsg[0] = * Lancer switches gears randomly to appear competent. ;
|
|
83
|
if (rr == 4)
|
|
84
|
global.battlemsg[0] = ;
|
|
85
|
if (turns == 1)
|
|
86
|
{
|
|
87
|
global.typer = 47;
|
|
88
|
global.fc = 1;
|
|
89
|
global.fe = 2;
|
|
90
|
global.battlemsg[0] = * Dunno how I got an ax but,Delay 11 like,Delay 11 that's cool. ;
|
|
91
|
}
|
|
92
|
}
|
|
93
|
}
|
|
94
|
if (global.myfight == 3)
|
|
95
|
{
|
|
96
|
xx = __view_get(e__VW.XView, 0);
|
|
97
|
yy = __view_get(e__VW.YView, 0);
|
|
98
|
if (acting == 1 && actcon == 0)
|
|
99
|
{
|
|
100
|
actcon = 1;
|
|
101
|
global.msg[0] = * LANCER - AT 7 DF 1 * Not to call a spade a spade,Delay 11 but he's a spade.Wait for input ;
|
|
102
|
global.msg[1] = * Not old enough to ride a motorcycle,Delay 11 so he set his bike on fire.Wait for inputClose Message ;
|
|
103
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
104
|
}
|
|
105
|
if (acting == 2 && actcon == 0)
|
|
106
|
{
|
|
107
|
actcon = 1;
|
|
108
|
if (global.automiss[myself] == 0)
|
|
109
|
{
|
|
110
|
global.msg[0] = * You tell Lancer to watch out for Susie's attack.Delay 11 * He readies himself.Wait for inputClose Message ;
|
|
111
|
global.automiss[myself] = 1;
|
|
112
|
}
|
|
113
|
else
|
|
114
|
{
|
|
115
|
global.msg[0] = * Lancer laughs at the idea he would need your help!Wait for inputClose Message ;
|
|
116
|
}
|
|
117
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
118
|
}
|
|
119
|
if (acting == 3 && actcon == 0)
|
|
120
|
{
|
|
121
|
if (compliment >= 3)
|
|
122
|
global.msg[0] = * You say some kind words.Delay 11 * Lancer absorbs them into his skin.Wait for inputClose Message ;
|
|
123
|
if (compliment == 2)
|
|
124
|
{
|
|
125
|
global.msg[0] = * You compliment LANCER.Delay 11 * He gets confused as to your sincerity.Wait for input ;
|
|
126
|
global.msg[1] = * Instead of going up or down,Delay 11 his ATTACK power goes sideways...?Wait for inputClose Message ;
|
|
127
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
} (myself, 20);
|
|
128
|
}
|
|
129
|
if (compliment == 1)
|
|
130
|
{
|
|
131
|
global.msg[0] = * You try to compliment LANCER again...Wait for input ;
|
|
132
|
global.msg[1] = * But he sees it as insincere.Delay 11 * His ATTACK POWER goes back up!Wait for inputClose Message ;
|
|
133
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
} (myself, 20);
|
|
134
|
global.monsterat[myself] += 1;
|
|
135
|
}
|
|
136
|
if (compliment == 0)
|
|
137
|
{
|
|
138
|
global.msg[0] = * You tell Lancer you can't tell the difference between his clothes and his body.Wait for input ;
|
|
139
|
global.msg[1] = * He seems flattered...Delay 11 * His ATTACK POWER went down!Wait for inputClose Message ;
|
|
140
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
} (myself, 20);
|
|
141
|
global.monsterat[myself] -= 1;
|
|
142
|
}
|
|
143
|
compliment_just = 1;
|
|
144
|
compliment += 1;
|
|
145
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
146
|
actcon = 1;
|
|
147
|
}
|
|
148
|
if (actcon == 1 && !instance_exists(obj_writer))
|
|
149
|
{
|
|
150
|
actcon = 0;
|
|
151
|
scr_attackphasescr_attackphase
function scr_attackphase()
{
with (obj_battlecontroller)
{
techwon = 0;
if (scr_monsterpop() == 0)
techwon = 1;
if (techwon == 0)
{
fightphase = 1;
global.charturn = 3;
if (global.charaction[0] == 4 || global.charaction[0] == 2)
fightphase = 0;
if (global.charaction[1] == 4 || global.charaction[1] == 2)
fightphase = 0;
if (global.charaction[2] == 4 || global.charaction[2] == 2)
fightphase = 0;
if (global.myfight == 4)
fightphase = 1;
if (fightphase == 1)
{
global.myfight = 1;
instance_create(xx + 2, yy + 365, obj_attackpress);
}
else
{
global.myfight = 4;
instance_create(0, 0, obj_spellphase);
}
}
else
{
scr_wincombat();
}
}
} ();
|
|
152
|
}
|
|
153
|
}
|
|
154
|
if (con == 1)
|
|
155
|
{
|
|
156
|
alarm[4] = 5; gml_Object_obj_lancerboss_Alarm_4.gml
con += 1;
|
|
157
|
con = 2;
|
|
158
|
}
|
|
159
|
if (con == 3)
|
|
160
|
{
|
|
161
|
global.typer = 50;
|
|
162
|
global.msg[0] = Wait!Delay 11 Wait a second!Wait for input ;
|
|
163
|
global.msg[1] = My bike's running out of fuel...!Wait for input ;
|
|
164
|
global.msg[2] = Alright, you punk- a-roos!Wait for input ;
|
|
165
|
global.msg[3] = You had the luck of the draw this time,Delay 11 but...Wait for input ;
|
|
166
|
global.msg[4] = Next time,Delay 11 the losers will be YOU!!!Wait for input ;
|
|
167
|
global.msg[5] = Hahaha!!!Delay 11 Bye,Delay 11 losers!!Wait for input ;
|
|
168
|
global.msg[6] = I gotta get home before dinner!!!Wait for inputClose Message ;
|
|
169
|
con = 4;
|
|
170
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
} (x - 235, y - 65, 3);
|
|
171
|
}
|
|
172
|
if (con == 4 && !instance_exists(obj_writer))
|
|
173
|
{
|
|
174
|
hspeed = 20;
|
|
175
|
con = 5;
|
|
176
|
alarm[4] = 15; gml_Object_obj_lancerboss_Alarm_4.gml
con += 1;
|
|
177
|
with (obj_battlecontroller)
|
|
178
|
{
|
|
179
|
noreturn = 0;
|
|
180
|
alarm[2]
|
|
181
|
}
|
|
182
|
}
|
|
183
|
if (con == 6)
|
|
184
|
{
|
|
185
|
global.monsterexp[myself] -= 0;
|
|
186
|
global.monstergold[myself] += 10;
|
|
187
|
if (global.plot < 22)
|
|
188
|
global.plot = 22;
|
|
189
|
scr_monsterdefeatscr_monsterdefeat
function scr_monsterdefeat()
{
if (global.monster[myself] == 1)
{
global.monstergold[3] += global.monstergold[myself];
global.monsterexp[3] += global.monsterexp[myself];
global.monster[myself] = 0;
if (global.flag[51 + myself] == 0)
{
global.flag[51 + myself] = 2;
if (global.monsterhp[myself] <= 0)
global.flag[51 + myself] = 1;
}
if (global.flag[51 + myself] == 1)
global.flag[40 violences] += 1;
if (global.flag[51 + myself] == 2)
global.flag[41 spares] += 1;
if (global.flag[51 + myself] == 3)
global.flag[42 pacifies] += 1;
if (global.flag[51 + myself] == 5)
global.flag[43 autosusie_violences] += 1;
if (scr_monsterpop() == 0)
{
_amt_add = 0;
_violenced = 0;
_spared = 0;
_pacified = 0;
for (d_i = 0; d_i < 3; d_i += 1)
{
if (global.flag[51 + d_i] != 0)
_amt_add += 1;
if (global.flag[51 + d_i] == 1)
_violenced += 1;
if (global.flag[51 + d_i] == 2)
_spared += 1;
if (global.flag[51 + d_i] == 3)
_pacified += 1;
}
if (_pacified > 0)
global.flag[50 last_encounter_end] = 3;
if (_spared > 0)
global.flag[50 last_encounter_end] = 2;
if (_violenced > 0)
global.flag[50 last_encounter_end] = 1;
}
event_user(11);
}
} ();
|
|
190
|
instance_destroy();
|
|
191
|
con = 7;
|
|
192
|
}
|
|
193
|
|
|
194
|
enum e__VW
|
|
195
|
{
|
|
196
|
XView,
|
|
197
|
YView,
|
|
198
|
WView,
|
|
199
|
HView,
|
|
200
|
Angle,
|
|
201
|
HBorder,
|
|
202
|
VBorder,
|
|
203
|
HSpeed,
|
|
204
|
VSpeed,
|
|
205
|
Object,
|
|
206
|
Visible,
|
|
207
|
XPort,
|
|
208
|
YPort,
|
|
209
|
WPort,
|
|
210
|
HPort,
|
|
211
|
Camera,
|
|
212
|
SurfaceID
|
|
213
|
}
|