|
1
|
if (global.monster[myself] == 1)
|
|
2
|
{
|
|
3
|
if (global.mnfight == 1 && talked == 0)
|
|
4
|
{
|
|
5
|
scr_randomtargetscr_randomtarget
function scr_randomtarget()
{
abletotarget = 1;
if (global.charcantarget[0] == 0 && global.charcantarget[1] == 0 && global.charcantarget[2] == 0)
abletotarget = 0;
mytarget = choose(0, 1, 2);
if (abletotarget == 1)
{
while (global.charcantarget[mytarget] == 0)
mytarget = choose(0, 1, 2);
}
else
{
mytarget = 3;
}
global.targeted[mytarget] = 1;
} ();
|
|
6
|
if (!instance_exists(obj_darkener))
|
|
7
|
instance_create(0, 0, obj_darkener);
|
|
8
|
global.typer = 50;
|
|
9
|
rr = choose(0, 1, 2, 3);
|
|
10
|
if (rr == 0)
|
|
11
|
global.msg[0] = H... hurting people is cool.. ;
|
|
12
|
if (rr == 1)
|
|
13
|
global.msg[0] = P... Put up your d-dukes, bubbo... ;
|
|
14
|
if (rr == 2)
|
|
15
|
global.msg[0] = F... Fighting? I love fighting... ;
|
|
16
|
if (rr == 3)
|
|
17
|
global.msg[0] = I... I have a rent payment to make... ;
|
|
18
|
if (global.mercymod[myself] >= 100)
|
|
19
|
{
|
|
20
|
if (rr == 0 || rr == 1)
|
|
21
|
global.msg[0] = I always wanted a friend just like you. ;
|
|
22
|
if (rr == 2 || rr == 3)
|
|
23
|
global.msg[0] = ;
|
|
24
|
}
|
|
25
|
if (traitorp == 1)
|
|
26
|
{
|
|
27
|
if (rr == 0 || rr == 1)
|
|
28
|
global.msg[0] = ;
|
|
29
|
if (rr == 2 || rr == 3)
|
|
30
|
global.msg[0] = ;
|
|
31
|
}
|
|
32
|
if (traitorp == 2)
|
|
33
|
{
|
|
34
|
if (rr == 0 || rr == 1)
|
|
35
|
global.msg[0] = ;
|
|
36
|
if (rr == 2 || rr == 3)
|
|
37
|
global.msg[0] = BARRY!! HANG IN THERE BARRY! ;
|
|
38
|
}
|
|
39
|
traitorp = 0;
|
|
40
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
} (x - 160, y, 3);
|
|
41
|
talked = 1;
|
|
42
|
talktimer = 0;
|
|
43
|
}
|
|
44
|
if (talked == 1 && global.mnfight == 1)
|
|
45
|
{
|
|
46
|
rtimer = 0;
|
|
47
|
scr_blconskipscr_blconskip
function scr_blconskip(arg0)
{
if (arg0 != -1)
{
if (button1_p() && talktimer > arg0)
talktimer = talkmax;
talktimer += 1;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
global.mnfight = 2;
}
}
if (arg0 == -1)
{
if (instance_exists(obj_writer) == false)
global.mnfight = 2;
}
} (15);
|
|
48
|
if (global.mnfight == 2)
|
|
49
|
{
|
|
50
|
if (!instance_exists(obj_moveheart))
|
|
51
|
scr_moveheartscr_moveheart
function scr_moveheart()
{
return instance_create(obj_herokris.x + 10, obj_herokris.y + 40, obj_moveheart);
} ();
|
|
52
|
if (!instance_exists(obj_growtangle))
|
|
53
|
instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 170, obj_growtangle);
|
|
54
|
}
|
|
55
|
}
|
|
56
|
if (global.mnfight == 2 && attacked == 0)
|
|
57
|
{
|
|
58
|
rtimer += 1;
|
|
59
|
if (rtimer == 12)
|
|
60
|
{
|
|
61
|
global.flag[20 other_text_command] = 0;
|
|
62
|
rr = choose(0);
|
|
63
|
if (rr == 0)
|
|
64
|
{
|
|
65
|
tellme = 0;
|
|
66
|
with (obj_dbulletcontroller)
|
|
67
|
{
|
|
68
|
if (type >= 80 && type <= 84)
|
|
69
|
obj_jigsawryenemy.tellme = 1;
|
|
70
|
}
|
|
71
|
if (tellme == 0)
|
|
72
|
{
|
|
73
|
dc = instance_create(x, y, obj_dbulletcontroller);
|
|
74
|
dc.grazepoints = 4;
|
|
75
|
dc.timepoints = 2;
|
|
76
|
metotal = 0;
|
|
77
|
for (i = 0; i < 3; i += 1)
|
|
78
|
{
|
|
79
|
if (global.monstertype[i] == 15 && global.monster[i] == 1Enemy (placeholder/G-BODY))
|
|
80
|
metotal += 1;
|
|
81
|
}
|
|
82
|
dc.type = 80 + metotal;
|
|
83
|
dc.target = mytarget;
|
|
84
|
dc.damage = global.monsterat[myself] * 5;
|
|
85
|
}
|
|
86
|
}
|
|
87
|
turns += 1;
|
|
88
|
global.turntimer = 140;
|
|
89
|
attacked = 1;
|
|
90
|
global.typer = 6;
|
|
91
|
global.fc = 0;
|
|
92
|
rr = choose(0, 1, 2, 3, 4);
|
|
93
|
if (rr == 0)
|
|
94
|
global.battlemsg[0] = * Jigsawry is pretending to march. ;
|
|
95
|
if (rr == 1)
|
|
96
|
global.battlemsg[0] = * Jigsawry is trying to calculate this month's rent. ;
|
|
97
|
if (rr == 2)
|
|
98
|
global.battlemsg[0] = * Jigsawry thought of its boss and felt afraid. ;
|
|
99
|
if (rr == 3)
|
|
100
|
global.battlemsg[0] = * Jigsawry is wishing it could quit its job. ;
|
|
101
|
if (rr == 4)
|
|
102
|
global.battlemsg[0] = ;
|
|
103
|
if (global.monsterstatus[myself] == 1)
|
|
104
|
global.battlemsg[0] = * Jigsawry looks exhausted. ;
|
|
105
|
if (global.monsterhp[myself] <= (global.monstermaxhp[myself] / 3))
|
|
106
|
global.battlemsg[0] = * Jigsawry's edges are fraying. ;
|
|
107
|
if (global.mercymod[myself] >= global.mercymax[myself])
|
|
108
|
global.msg[0] = * Jigsawry looks happy about its life. ;
|
|
109
|
}
|
|
110
|
else
|
|
111
|
{
|
|
112
|
global.turntimer = 120;
|
|
113
|
}
|
|
114
|
}
|
|
115
|
if (global.mnfight == 2)
|
|
116
|
{
|
|
117
|
if (global.turntimer <= 1)
|
|
118
|
{
|
|
119
|
if (battlecancel == 1)
|
|
120
|
global.mercymod[myself] = 999;
|
|
121
|
if (battlecancel == 2)
|
|
122
|
{
|
|
123
|
with (obj_battlecontroller)
|
|
124
|
noreturn = 1;
|
|
125
|
con = 1;
|
|
126
|
battlecancel = 3;
|
|
127
|
}
|
|
128
|
}
|
|
129
|
}
|
|
130
|
}
|
|
131
|
if (global.myfight == 3)
|
|
132
|
{
|
|
133
|
xx = __view_get(e__VW.XView, 0);
|
|
134
|
yy = __view_get(e__VW.YView, 0);
|
|
135
|
if (acting == 1 && actcon == 0)
|
|
136
|
{
|
|
137
|
actcon = 1;
|
|
138
|
global.msg[0] = * JIGSAWRY - AT 5 DF 0 * This mousenary is only fighting to make ends meet...Wait for inputClose Message ;
|
|
139
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
140
|
}
|
|
141
|
if (acting == 2 && actcon == 0)
|
|
142
|
{
|
|
143
|
global.msg[0] = * You barely lifted a finger,Delay 11 and...Wait for inputClose Message ;
|
|
144
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
145
|
actcon = 3;
|
|
146
|
}
|
|
147
|
if (actcon == 3 && !instance_exists(obj_writer))
|
|
148
|
{
|
|
149
|
with (obj_jigsawryenemy)
|
|
150
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
} (myself, 100);
|
|
151
|
rr = choose(0, 1, 2, 3);
|
|
152
|
global.typer = 50;
|
|
153
|
if (rr == 0)
|
|
154
|
global.msg[0] = Of course I'll be your friend!Wait for inputClose Message ;
|
|
155
|
if (rr == 1)
|
|
156
|
global.msg[0] = Alright! You win! Let's be friends!Wait for inputClose Message ;
|
|
157
|
if (rr == 2)
|
|
158
|
global.msg[0] = Friends? I was thinking the same thing!Wait for inputClose Message ;
|
|
159
|
if (rr == 3)
|
|
160
|
global.msg[0] = ... well, if we HAVE to be friends...Wait for inputClose Message ;
|
|
161
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
} (x - 160, y, 3);
|
|
162
|
actcon = 1;
|
|
163
|
}
|
|
164
|
if (acting == 3 && actcon == 0)
|
|
165
|
{
|
|
166
|
actcon = 1;
|
|
167
|
global.msg[0] = * You and Ralsei warned Jigsawry about Susie.Delay 11 * The enemy went on guard...Wait for inputClose Message ;
|
|
168
|
if (scr_monsterpopscr_monsterpop
function scr_monsterpop()
{
return global.monster[0] + global.monster[1] + global.monster[2];
} () > 1)
|
|
169
|
global.msg[0] = * You and Ralsei warned the enemies about Susie.Delay 11 * Everyone went on guard.Wait for inputClose Message ;
|
|
170
|
for (i = 0; i < 3; i += 1)
|
|
171
|
{
|
|
172
|
global.monstercomment[i] = ;
|
|
173
|
global.automiss[i] = 1;
|
|
174
|
}
|
|
175
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
176
|
}
|
|
177
|
if (actcon == 1 && !instance_exists(obj_writer))
|
|
178
|
{
|
|
179
|
actcon = 0;
|
|
180
|
scr_attackphasescr_attackphase
function scr_attackphase()
{
with (obj_battlecontroller)
{
techwon = 0;
if (scr_monsterpop() == 0)
techwon = 1;
if (techwon == 0)
{
fightphase = 1;
global.charturn = 3;
if (global.charaction[0] == 4 || global.charaction[0] == 2)
fightphase = 0;
if (global.charaction[1] == 4 || global.charaction[1] == 2)
fightphase = 0;
if (global.charaction[2] == 4 || global.charaction[2] == 2)
fightphase = 0;
if (global.myfight == 4)
fightphase = 1;
if (fightphase == 1)
{
global.myfight = 1;
instance_create(xx + 2, yy + 365, obj_attackpress);
}
else
{
global.myfight = 4;
instance_create(0, 0, obj_spellphase);
}
}
else
{
scr_wincombat();
}
}
} ();
|
|
181
|
}
|
|
182
|
}
|
|
183
|
|
|
184
|
enum e__VW
|
|
185
|
{
|
|
186
|
XView,
|
|
187
|
YView,
|
|
188
|
WView,
|
|
189
|
HView,
|
|
190
|
Angle,
|
|
191
|
HBorder,
|
|
192
|
VBorder,
|
|
193
|
HSpeed,
|
|
194
|
VSpeed,
|
|
195
|
Object,
|
|
196
|
Visible,
|
|
197
|
XPort,
|
|
198
|
YPort,
|
|
199
|
WPort,
|
|
200
|
HPort,
|
|
201
|
Camera,
|
|
202
|
SurfaceID
|
|
203
|
}
|