Deltarune (Chapter 1) script viewer

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gml_Object_obj_fountainkris_Draw_0

(view raw script w/o annotations or w/e)
1
image_blend = obj_darkfountain.colcol;
2
siner = obj_darkfountain.siner;
3
draw_sprite_ext(sprite_index, image_index, x, y - 4, 2, 2, 0, image_blend, 1);
4
draw_sprite_ext(sussprite, susindex, susx, susy - 4, 2, 2, 0, image_blend, 1);
5
image_blend = c_black;
6
draw_sprite_ext(sprite_index, image_index, x, (y + (sprite_height * 4)) - 8, 2, -6, 0, image_blend, 1);
7
draw_sprite_ext(sussprite, susindex, susx, (susy + 368) - 8, 2, -6, 0, image_blend, 1);
8
draw_self();
9
draw_sprite_ext(sussprite, susindex, susx, susy, 2, 2, 0, image_blend, 1);