1 |
if (songplay == 2) |
2 |
{ |
3 |
global.currentsong[0] = snd_init("THE_HOLY.ogg"); |
4 |
global.currentsong[1] = mus_loop_ext(global.currentsong[0], 0.8, 0.9); |
5 |
songplay = 3; |
6 |
} |
7 |
if (songplay == 1) |
8 |
{ |
9 |
snd_free_all(); |
10 |
songplay = 2; |
11 |
} |
12 |
if (songplay == 0) |
13 |
{ |
14 |
with (obj_mainchara) |
15 |
visible = 0; |
16 |
songplay = 1; |
17 |
} |
18 |
if (con == 0) |
19 |
{ |
20 |
JA_XOFF = 0; |
21 |
con = 1; |
22 |
alarm[4] = 220; |
23 |
} |
24 |
if (con == 1) |
25 |
{ |
26 |
y -= 1; |
27 |
image_index = susindex; |
28 |
susindex += 0.1; |
29 |
susy -= 1; |
30 |
global.interact = 1; |
31 |
} |
32 |
if (con == 2) |
33 |
{ |
34 |
image_speed = 0; |
35 |
image_index = 0; |
36 |
susindex = 0; |
37 |
con = 2.1; |
38 |
alarm[4] = 60; |
39 |
} |
40 |
if (con == 3.1) |
41 |
{ |
42 |
JA_XOFF = 0; |
43 |
if (global.lang == "ja") |
44 |
JA_XOFF = 50; |
45 |
global.typer = 37; |
46 |
global.msg[0] = Is this... the fountain...?Wait for inputClose Message ; |
47 |
instance_create(100 + JA_XOFF, 80, obj_writer); |
48 |
con = 4; |
49 |
} |
50 |
if (con == 4 && !instance_exists(obj_writer)) |
51 |
{ |
52 |
sussprite = spr_susier_bright; |
53 |
con = 3.2; |
54 |
alarm[4] = 30; |
55 |
} |
56 |
if (con == 4.2) |
57 |
{ |
58 |
global.msg[0] = Dunno how, but...Wait for input ; |
59 |
global.msg[1] = It feels like we stumbled intoWait for input ; |
60 |
global.msg[2] = something really important, didn't we...?Wait for input ; |
61 |
global.msg[3] = ...Wait for inputClose Message ; |
62 |
instance_create(100 + JA_XOFF, 80, obj_writer); |
63 |
con = 6; |
64 |
} |
65 |
if (con == 6 && !instance_exists(obj_writer)) |
66 |
{ |
67 |
sussprite = spr_susieu_bright; |
68 |
con = 7; |
69 |
alarm[4] = 40; |
70 |
} |
71 |
if (con == 8) |
72 |
{ |
73 |
global.msg[0] = Well, there's no time to think about that now.Wait for input ; |
74 |
global.msg[1] = Right now...Wait for input ; |
75 |
global.msg[2] = It's time to go home,Wait for input ; |
76 |
global.msg[3] = right,Delay 11 Kris?Wait for inputClose Message ; |
77 |
instance_create(100 + JA_XOFF, 80, obj_writer); |
78 |
con = 8.1; |
79 |
} |
80 |
if (con == 8.1 && !instance_exists(obj_writer)) |
81 |
{ |
82 |
con = 9; |
83 |
alarm[4] = 40; |
84 |
} |
85 |
if (con == 9 && !instance_exists(obj_writer)) |
86 |
{ |
87 |
y -= 1; |
88 |
image_index += 0.1; |
89 |
} |
90 |
if (con == 10) |
91 |
{ |
92 |
image_index = 0; |
93 |
con = 9.1; |
94 |
alarm[4] = 30; |
95 |
} |
96 |
if (con == 10.1) |
97 |
{ |
98 |
global.typer = 42; |
99 |
global.msg[0] = (As you stood in front of the fountain,)Wait for input ; |
100 |
global.msg[1] = (You felt something strange.)Wait for input ; |
101 |
global.msg[2] = (It was as if)Wait for input ; |
102 |
global.msg[3] = (Your very SOUL was glowing...)Wait for inputClose Message ; |
103 |
instance_create(80 + JA_XOFF, 80, obj_writer); |
104 |
con = 12; |
105 |
} |
106 |
if (con == 12 && !instance_exists(obj_writer)) |
107 |
{ |
108 |
snd_free_all(); |
109 |
made = 1; |
110 |
instance_create(x + (sprite_width / 2), y + (sprite_width / 2) + 20, obj_darkfountain_event); |
111 |
con = 13; |
112 |
} |