1 |
global.entrance = 23; |
2 |
instance_create(0, 0, obj_persistentfadein); |
3 |
if (room == room_cc_1f) |
4 |
{ |
5 |
room_goto(room_cc_elevator); |
6 |
global.flag[239 elevator_floor] = 1; |
7 |
} |
8 |
if (room == room_cc_5f) |
9 |
{ |
10 |
room_goto(room_cc_elevator); |
11 |
global.flag[239 elevator_floor] = 2; |
12 |
} |
13 |
if (room == room_cc_elevator) |
14 |
{ |
15 |
if (global.flag[239 elevator_floor] == 1) |
16 |
room_goto(room_cc_1f); |
17 |
if (global.flag[239 elevator_floor] == 2) |
18 |
room_goto(room_cc_5f); |
19 |
} |
20 |
if (room == room_forest_castlefront) |
21 |
room_goto(room_cc_entrance); |
22 |
if (room == room_cc_entrance) |
23 |
room_goto(room_forest_castlefront); |