Deltarune (Chapter 1) script viewer

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gml_Object_obj_darkeyepuzzle_switch_Other_10

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1
done = 0;
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if (x < 600)
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{
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    with (obj_darkeyepuzzle)
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    {
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        if (eye[0] == 0)
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            eye[0] = 1;
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        else
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            eye[0] = 0;
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        if (eye[2] == 0)
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            eye[2] = 1;
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        else
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            eye[2] = 0;
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    }
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    done = 1;
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}
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if (x < 700 && done == 0)
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{
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    with (obj_darkeyepuzzle)
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    {
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        if (eye[0] == 0)
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            eye[0] = 1;
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        else
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            eye[0] = 0;
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        if (eye[1] == 0)
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            eye[1] = 1;
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        else
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            eye[1] = 0;
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    }
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    done = 1;
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}
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if (x < 800 && done == 0)
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{
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    with (obj_darkeyepuzzle)
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    {
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        if (eye[2] == 0)
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            eye[2] = 1;
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        else
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            eye[2] = 0;
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    }
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    done = 1;
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}
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snd_play(snd_noise);
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with (obj_mainchara)
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    onebuffer = 3;