Deltarune (Chapter 1) script viewer

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gml_Object_obj_chaseenemy_Other_10

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1
if (touchflag > 0)
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    global.flag[touchflag] = 1;
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newme = instance_create(x, y, obj_testoverworldenemy);
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newme.sprite_index = touchsprite;
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newme.touchsprite = touchsprite;
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newme.slidesprite = sprite_index;
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newme.depth = depth;
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newme.eraser = eraser;
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with (newme)
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    event_user(0);
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global.encounterno = myencounter;
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instance_destroy();