1 |
choice_text[0] = (global.lang == "en") ? "Continue to Chapter 2" : "Chapter 2へ進む"; |
2 |
choice_text[1] = (global.lang == "en") ? "Keep Playing Chapter 1" : "このままChapter 1をプレイ"; |
3 |
choice_index = 0; |
4 |
confirmed_selection = false; |
5 |
text_alpha = 0; |
6 |
move_noise = false; |
7 |
select_noise = false; |
8 |
base_text_ypos = __view_get(e__VW.YView, 0) + 180; |
9 |
base_heart_ypos = __view_get(e__VW.YView, 0) + 195; |
10 |
ypos_offset = 40; |
11 |
init = 0; |
12 |
snd_free_all(); |
13 |
|
14 |
enum e__VW |
15 |
{ |
16 |
XView, |
17 |
YView, |
18 |
WView, |
19 |
HView, |
20 |
Angle, |
21 |
HBorder, |
22 |
VBorder, |
23 |
HSpeed, |
24 |
VSpeed, |
25 |
Object, |
26 |
Visible, |
27 |
XPort, |
28 |
YPort, |
29 |
WPort, |
30 |
HPort, |
31 |
Camera, |
32 |
SurfaceID |
33 |
} |