|
1
|
function scr_spelltextscr_spelltext
function scr_spelltext(arg0, arg1)
{
spell = arg0;
caster = arg1;
star = global.chartarget[arg1];
spelltext = " ";
switch (spell)
{
case 0:
break;
case 1:
global.msg[0] = scr_84_get_subst_string(* ~1 cast RUDE BUSTER!Wait for inputClose Message , global.charname[global.char[caster]]);
break;
case 2:
global.msg[0] = scr_84_get_subst_string(* ~1 cast HEAL PRAYER!Wait for inputClose Message , global.charname[global.char[caster]]);
break;
case 3:
global.msg[0] = scr_84_get_subst_string(* ~1 cast PACIFY!Wait for inputClose Message , global.charname[global.char[caster]]);
scr_retarget_spell();
if (global.monster[star] == 1)
{
if (global.monsterstatus[star] == 1)
{
}
else
{
global.msg[0] = scr_84_get_subst_string(* ~1 cast PACIFY!Delay 11 * But the enemy wasn't TIRED...Wait for inputClose Message , global.charname[global.char[caster]]);
if (global.mercymod[star] >= 100)
global.msg[0] = scr_84_get_subst_string(* ~1 cast PACIFY!Delay 11 * But the foe wasn't TIRED... try SPARING!Wait for inputClose Message , global.charname[global.char[caster]]);
}
}
break;
case 4:
global.msg[0] = scr_84_get_subst_string(* ~1 used RUDE BUSTER!Wait for inputClose Message , global.charname[global.char[caster]]);
break;
case 5:
global.msg[0] = scr_84_get_subst_string(* ~1 used RED BUSTER!Wait for inputClose Message , global.charname[global.char[caster]]);
break;
case 6:
global.msg[0] = scr_84_get_subst_string(* ~1 cast DUAL HEAL!Wait for inputClose Message , global.charname[global.char[caster]]);
break;
case 100:
cancelattack = 0;
global.msg[0] = scr_84_get_subst_string(* ~1 spared ~2!Wait for inputClose Message , global.charname[global.char[caster]], global.monstername[star]);
scr_retarget_spell();
if (global.mercymod[star] >= 100)
{
global.msg[0] = scr_84_get_subst_string(* ~1 spared ~2!Wait for inputClose Message , global.charname[global.char[caster]], global.monstername[star]);
}
else
{
global.msg[0] = scr_84_get_subst_string(* ~1 spared ~2!Delay 22 * But its name wasn't YELLOW...Wait for inputClose Message , global.charname[global.char[caster]], global.monstername[star]);
if (global.monsterstatus[star] == 1)
{
global.msg[0] = scr_84_get_subst_string(* ~1 spared ~2!Delay 22 * But its name wasn't YELLOW...Wait for input , global.charname[global.char[caster]], global.monstername[star]);
global.msg[1] = * (Try using Ralsei's PACIFY!)Wait for inputClose Message ;
}
}
if (cancelattack == 1)
global.msg[0] = scr_84_get_subst_string(* ~1 spared!Wait for inputClose Message , global.charname[global.char[caster]]);
break;
case 201:
global.msg[0] = scr_84_get_subst_string(* ~1 used the DARK CANDY!Wait for inputClose Message , global.charname[global.char[caster]]);
break;
case 202:
global.msg[0] = scr_84_get_subst_string(* ~1 used the REVIVE MINT!Wait for inputClose Message , global.charname[global.char[caster]]);
break;
case 203:
global.msg[0] = scr_84_get_subst_string(* ~1 used the GLOWSHARD!Wait for input , global.charname[global.char[caster]]);
global.msg[1] = * But nothing happened...Wait for inputClose Message ;
spec_shard = 0;
for (_en = 0; _en < 3; _en += 1)
{
shardtest[_en] = 0;
if (global.monster[_en] == 1)
{
if (global.monstertype[_en] == 5Rudinn)
{
spec_shard = 1;
shardtest[_en] = 1;
global.mercymod[_en] = 200;
}
}
}
if (spec_shard > 0)
{
scr_itemshift(global.bmenucoord[4][arg1], 0);
global.msg[1] = "";
global.msg[2] = * The GLOWSHARD disappeared!Wait for inputClose Message ;
for (_j = 0; _j < 3; _j += 1)
{
if (shardtest[_j] == 1)
global.msg[1] += scr_84_get_subst_string(, global.monstername[_j]);
}
global.msg[1] += "/";
}
break;
case 204:
global.msg[0] = scr_84_get_subst_string(* ~1 read the MANUAL!Wait for input , global.charname[global.char[caster]]);
global.msg[1] = * But nothing happened...Wait for inputClose Message ;
spec_shard = 0;
... (arg0, arg1)
|
|
2
|
{
|
|
3
|
spell = arg0;
|
|
4
|
caster = arg1;
|
|
5
|
star = global.chartarget[arg1];
|
|
6
|
spelltext = " ";
|
|
7
|
switch (spell)
|
|
8
|
{
|
|
9
|
case 0:
|
|
10
|
break;
|
|
11
|
case 1:
|
|
12
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 cast RUDE BUSTER!Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
13
|
break;
|
|
14
|
case 2:
|
|
15
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 cast HEAL PRAYER!Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
16
|
break;
|
|
17
|
case 3:
|
|
18
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 cast PACIFY!Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
19
|
scr_retarget_spellscr_retarget_spell
function scr_retarget_spell()
{
cancelattack = 0;
if (star == 0)
{
if (global.monster[0] == 0)
star = 1;
}
if (star == 1)
{
if (global.monster[1] == 0)
star = 2;
}
if (star == 2)
{
if (global.monster[2] == 0)
star = 3;
if (star == 3 && global.monster[0] == 1)
star = 0;
if (star == 3 && global.monster[1] == 1)
star = 1;
if (star == 3)
cancelattack = 1;
}
} ();
|
|
20
|
if (global.monster[star] == 1)
|
|
21
|
{
|
|
22
|
if (global.monsterstatus[star] == 1)
|
|
23
|
{
|
|
24
|
}
|
|
25
|
else
|
|
26
|
{
|
|
27
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 cast PACIFY!Delay 11 * But the enemy wasn't TIRED...Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
28
|
if (global.mercymod[star] >= 100)
|
|
29
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 cast PACIFY!Delay 11 * But the foe wasn't TIRED... try SPARING!Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
30
|
}
|
|
31
|
}
|
|
32
|
break;
|
|
33
|
case 4:
|
|
34
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 used RUDE BUSTER!Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
35
|
break;
|
|
36
|
case 5:
|
|
37
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 used RED BUSTER!Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
38
|
break;
|
|
39
|
case 6:
|
|
40
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 cast DUAL HEAL!Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
41
|
break;
|
|
42
|
case 100:
|
|
43
|
cancelattack = 0;
|
|
44
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 spared ~2!Wait for inputClose Message , global.charname[global.char[caster]], global.monstername[star]);
|
|
45
|
scr_retarget_spellscr_retarget_spell
function scr_retarget_spell()
{
cancelattack = 0;
if (star == 0)
{
if (global.monster[0] == 0)
star = 1;
}
if (star == 1)
{
if (global.monster[1] == 0)
star = 2;
}
if (star == 2)
{
if (global.monster[2] == 0)
star = 3;
if (star == 3 && global.monster[0] == 1)
star = 0;
if (star == 3 && global.monster[1] == 1)
star = 1;
if (star == 3)
cancelattack = 1;
}
} ();
|
|
46
|
if (global.mercymod[star] >= 100)
|
|
47
|
{
|
|
48
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 spared ~2!Wait for inputClose Message , global.charname[global.char[caster]], global.monstername[star]);
|
|
49
|
}
|
|
50
|
else
|
|
51
|
{
|
|
52
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 spared ~2!Delay 22 * But its name wasn't YELLOW...Wait for inputClose Message , global.charname[global.char[caster]], global.monstername[star]);
|
|
53
|
if (global.monsterstatus[star] == 1)
|
|
54
|
{
|
|
55
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 spared ~2!Delay 22 * But its name wasn't YELLOW...Wait for input , global.charname[global.char[caster]], global.monstername[star]);
|
|
56
|
global.msg[1] = * (Try using Ralsei's PACIFY!)Wait for inputClose Message ;
|
|
57
|
}
|
|
58
|
}
|
|
59
|
if (cancelattack == 1)
|
|
60
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 spared!Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
61
|
break;
|
|
62
|
case 201:
|
|
63
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 used the DARK CANDY!Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
64
|
break;
|
|
65
|
case 202:
|
|
66
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 used the REVIVE MINT!Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
67
|
break;
|
|
68
|
case 203:
|
|
69
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 used the GLOWSHARD!Wait for input , global.charname[global.char[caster]]);
|
|
70
|
global.msg[1] = * But nothing happened...Wait for inputClose Message ;
|
|
71
|
spec_shard = 0;
|
|
72
|
for (_en = 0; _en < 3; _en += 1)
|
|
73
|
{
|
|
74
|
shardtest[_en] = 0;
|
|
75
|
if (global.monster[_en] == 1)
|
|
76
|
{
|
|
77
|
if (global.monstertype[_en] == 5Rudinn)
|
|
78
|
{
|
|
79
|
spec_shard = 1;
|
|
80
|
shardtest[_en] = 1;
|
|
81
|
global.mercymod[_en] = 200;
|
|
82
|
}
|
|
83
|
}
|
|
84
|
}
|
|
85
|
if (spec_shard > 0)
|
|
86
|
{
|
|
87
|
scr_itemshiftscr_itemshift
function scr_itemshift(arg0, arg1)
{
global.item[12] = arg1;
for (i = arg0; i < 12; i += 1)
global.item[i] = global.item[i + 1];
scr_iteminfo_all();
scr_itemname();
} (global.bmenucoord[4][arg1], 0);
|
|
88
|
global.msg[1] = "";
|
|
89
|
global.msg[2] = * The GLOWSHARD disappeared!Wait for inputClose Message ;
|
|
90
|
for (_j = 0; _j < 3; _j += 1)
|
|
91
|
{
|
|
92
|
if (shardtest[_j] == 1)
|
|
93
|
global.msg[1] += scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (, global.monstername[_j]);
|
|
94
|
}
|
|
95
|
global.msg[1] += "/";
|
|
96
|
}
|
|
97
|
break;
|
|
98
|
case 204:
|
|
99
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 read the MANUAL!Wait for input , global.charname[global.char[caster]]);
|
|
100
|
global.msg[1] = * But nothing happened...Wait for inputClose Message ;
|
|
101
|
spec_shard = 0;
|
|
102
|
for (_en = 0; _en < 3; _en += 1)
|
|
103
|
{
|
|
104
|
shardtest[_en] = 0;
|
|
105
|
if (global.monster[_en] == 1)
|
|
106
|
{
|
|
107
|
if (global.monstertype[_en] == 5Rudinn)
|
|
108
|
{
|
|
109
|
spec_shard = 1;
|
|
110
|
shardtest[_en] = 1;
|
|
111
|
global.monsterstatus[_en] = 1;
|
|
112
|
global.monstercomment[_en] = ;
|
|
113
|
}
|
|
114
|
if (global.monstertype[_en] == 6Hathy)
|
|
115
|
{
|
|
116
|
spec_shard = 1;
|
|
117
|
shardtest[_en] = 2;
|
|
118
|
}
|
|
119
|
if (global.monstertype[_en] == 7 || global.monstertype[_en] == 16Clover (Boss))
|
|
120
|
{
|
|
121
|
spec_shard = 1;
|
|
122
|
shardtest[_en] = 3;
|
|
123
|
with (global.monsterinstance[_en])
|
|
124
|
{
|
|
125
|
battlecancel = 1;
|
|
126
|
if (manual == 0)
|
|
127
|
{
|
|
128
|
manual = 1;
|
|
129
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
} (myself, 50);
|
|
130
|
}
|
|
131
|
}
|
|
132
|
}
|
|
133
|
}
|
|
134
|
}
|
|
135
|
if (spec_shard > 0)
|
|
136
|
{
|
|
137
|
global.msg[1] = "";
|
|
138
|
for (_j = 0; _j < 3; _j += 1)
|
|
139
|
{
|
|
140
|
if (shardtest[_j] == 1)
|
|
141
|
global.msg[1] += scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (, global.monstername[_j]);
|
|
142
|
if (shardtest[_j] == 2)
|
|
143
|
global.msg[1] += scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (, global.monstername[_j]);
|
|
144
|
if (shardtest[_j] == 3)
|
|
145
|
global.msg[1] += scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (, global.monstername[_j]);
|
|
146
|
}
|
|
147
|
global.msg[1] += Wait for inputClose Message ;
|
|
148
|
}
|
|
149
|
break;
|
|
150
|
case 205:
|
|
151
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 used the BROKEN CAKE!Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
152
|
break;
|
|
153
|
case 206:
|
|
154
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 used the TOPCAKE!Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
155
|
break;
|
|
156
|
case 207:
|
|
157
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 used the SPINCAKE!Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
158
|
break;
|
|
159
|
case 208:
|
|
160
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 used the DARKBURGER!Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
161
|
break;
|
|
162
|
case 209:
|
|
163
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 used the LANCERCOOKIE!Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
164
|
break;
|
|
165
|
case 210:
|
|
166
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 used the GIGASALAD!Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
167
|
break;
|
|
168
|
case 211:
|
|
169
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 used the CLUBS SANDWICH!Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
170
|
break;
|
|
171
|
case 212:
|
|
172
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 used the HEARTS DONUT!Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
173
|
break;
|
|
174
|
case 213:
|
|
175
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 used the CHOCO DIAMOND!Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
176
|
break;
|
|
177
|
case 214:
|
|
178
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 used the FAV SANDWICH!Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
179
|
break;
|
|
180
|
case 215:
|
|
181
|
global.msg[0] = scr_84_get_subst_stringscr_84_get_subst_string
function scr_84_get_subst_string()
{
var str = argument[0];
var sub_id = 1;
length = string_length(str);
pos = 0;
while (sub_id < argument_count)
{
var sub = "~" + string(sub_id);
str = string_replace_all(str, sub, argument[sub_id]);
sub_id = sub_id + 1;
}
return str;
} (* ~1 used the ROULXS ROUX!Wait for inputClose Message , global.charname[global.char[caster]]);
|
|
182
|
break;
|
|
183
|
}
|
|
184
|
}
|