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gml_GlobalScript_scr_gameover

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function scr_gameover
scr_gameover

function scr_gameover() { audio_stop_all(); snd_play(snd_hurt1); if (room != room_forest_fightsusie) { global.screenshot = sprite_create_from_surface(application_surface, 0, 0, __view_get(e__VW.WView, 0), __view_get(e__VW.HView, 0), 0, 0, 0, 0); snd_free_all(); room_goto(room_gameover ); } else { global.entrance = 0; global.tempflag[9] = 1; room_goto(room_forest_savepoint3); } } enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }
()
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{
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    audio_stop_all();
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    snd_play(snd_hurt1);
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    if (room != room_forest_fightsusie)
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    {
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        global.screenshot = sprite_create_from_surface(application_surface, 0, 0, __view_get(e__VW.WView, 0), __view_get(e__VW.HView, 0), 0, 0, 0, 0);
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        snd_free_all();
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        room_goto(room_gameover );
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    }
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    else
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    {
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        global.entrance = 0;
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        global.tempflag[9] = 1;
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        room_goto(room_forest_savepoint3);
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    }
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}
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enum e__VW
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{
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    XView,
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    YView,
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    WView,
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    HView,
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    Angle,
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    HBorder,
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    VBorder,
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    HSpeed,
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    VSpeed,
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    Object,
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    Visible,
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    XPort,
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    YPort,
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    WPort,
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    HPort,
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    Camera,
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    SurfaceID
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}