1 |
function scr_encountersetupscr_encountersetupfunction scr_encountersetup(arg0)
{
xx = __view_get(e__VW.XView, 0);
yy = __view_get(e__VW.YView, 0);
for (i = 0; i < 3; i += 1)
{
global.heromakex[i] = xx + 80;
global.heromakey[i] = yy + 50 + (80 * i);
global.monsterinstancetype[i] = obj_lancerboss;
global.monstertype[i] = 1 Enemy (placeholder/G-BODY);
global.monstermakex[i] = xx + 540;
global.monstermakey[i] = yy + 160 + (80 * i);
}
if (global.char[0] != 0 && global.char[1] == 0 && global.char[2] == 0)
global.heromakey[0] = yy + 140;
if (global.char[0] != 0 && global.char[1] != 0 && global.char[2] == 0)
{
global.heromakey[0] = yy + 100;
global.heromakey[1] = yy + 180;
}
switch (arg0)
{
case 0:
break;
case 1:
global.monsterinstancetype[0] = obj_placeholderenemy;
global.monstertype[0] = 1 Enemy (placeholder/G-BODY);
global.monstermakex[0] = xx + 480;
global.monstermakey[0] = yy + 110;
global.monsterinstancetype[1] = obj_placeholderenemy;
global.monstertype[1] = 1 Enemy (placeholder/G-BODY);
global.monstermakex[1] = xx + 500;
global.monstermakey[1] = yy + 200;
global.monstertype[2] = 0 (None);
break;
case 2:
global.monsterinstancetype[0] = obj_lancerboss;
global.monstertype[0] = 2 Lancer;
global.monstermakex[0] = xx + 540;
global.monstermakey[0] = yy + 200;
global.monstertype[1] = 0 (None);
global.monstertype[2] = 0 (None);
break;
case 3:
global.monsterinstancetype[0] = obj_dummyenemy;
global.monstertype[0] = 3 Dummy;
global.monstermakex[0] = xx + 500;
global.monstermakey[0] = yy + 160;
if (instance_exists(obj_npc_room))
{
global.monstermakex[0] = obj_npc_room.xstart;
global.monstermakey[0] = obj_npc_room.ystart;
}
global.monstertype[1] = 0 (None);
global.monstertype[2] = 0 (None);
break;
case 4:
global.monsterinstancetype[0] = obj_diamondenemy;
global.monstertype[0] = 5 Rudinn;
global.monstermakex[0] = xx + 480;
global.monstermakey[0] = yy + 140;
global.monstertype[1] = 0 (None);
global.monstertype[2] = 0 (None);
global.battlemsg[0] = ;
if ( global.flag[500 times_rudinn_fought] >= 1)
global.battlemsg[0] = * A different Rudinn from last time drew near! ;
if ( global.flag[500 times_rudinn_fought] == 2)
global.battlemsg[0] = * Assumedly another different Rudinn appeared! ;
break;
case 5:
global.monsterinstancetype[0] = obj_diamondenemy;
global.monstertype[0] = 5 Rudinn;
global.monstermakex[0] = xx + 480;
global.monstermakey[0] = yy + 110;
global.monsterinstancetype[1] = obj_diamondenemy;
global.monstertype[1] = 5 Rudinn;
global.monstermakex[1] = xx + 500;
global.monstermakey[1] = yy + 200;
global.monstertype[2] = 0 (None);
global.battlemsg[0] = * A necklace of Rudinns blocks your path. ;
break;
case 6:
global.monsterinstancetype[0] = obj_diamondenemy;
global.monstertype[0] = 5 Rudinn;
global.monstermakex[0] = xx + 480;
global.monstermakey[0] = yy + 110;
global.monsterinstancetype[1] = obj_heartenemy;
global.monstertype[1] = 6 Hathy;
global.monstermakex[1] = xx + 500;
global.monstermakey[1] = yy + 200;
global.monstertype[2] = 0 (None);
global.battlemsg[0] = * Rudinn and Hathy blocked the way! ;
break;
case 7:
global.monsterinstancetype[0] = obj_smallcheckers_enemy;
global.monstertype[0] = 9 C.Round;
global.monstermakex[0] = xx + 440;
global.monstermakey[0] = yy + 150;
global.monstertype[1] = 0 (None);
global.monstertype[2] = 0 (None);
global.battlemsg[0] = * C. Round attacked violently! * (You recall Ralsei's advice to include Susie in an ACT.) ;
... (arg0) |
2 |
{ |
3 |
xx = __view_get(e__VW.XView, 0); |
4 |
yy = __view_get(e__VW.YView, 0); |
5 |
for (i = 0; i < 3; i += 1) |
6 |
{ |
7 |
global.heromakex[i] = xx + 80; |
8 |
global.heromakey[i] = yy + 50 + (80 * i); |
9 |
global.monsterinstancetype[i] = obj_lancerboss; |
10 |
global.monstertype[i] = 1Enemy (placeholder/G-BODY); |
11 |
global.monstermakex[i] = xx + 540; |
12 |
global.monstermakey[i] = yy + 160 + (80 * i); |
13 |
} |
14 |
if (global.char[0] != 0 && global.char[1] == 0 && global.char[2] == 0) |
15 |
global.heromakey[0] = yy + 140; |
16 |
if (global.char[0] != 0 && global.char[1] != 0 && global.char[2] == 0) |
17 |
{ |
18 |
global.heromakey[0] = yy + 100; |
19 |
global.heromakey[1] = yy + 180; |
20 |
} |
21 |
switch (arg0) |
22 |
{ |
23 |
case 0: |
24 |
break; |
25 |
case 1: |
26 |
global.monsterinstancetype[0] = obj_placeholderenemy; |
27 |
global.monstertype[0] = 1Enemy (placeholder/G-BODY); |
28 |
global.monstermakex[0] = xx + 480; |
29 |
global.monstermakey[0] = yy + 110; |
30 |
global.monsterinstancetype[1] = obj_placeholderenemy; |
31 |
global.monstertype[1] = 1Enemy (placeholder/G-BODY); |
32 |
global.monstermakex[1] = xx + 500; |
33 |
global.monstermakey[1] = yy + 200; |
34 |
global.monstertype[2] = 0(None); |
35 |
break; |
36 |
case 2: |
37 |
global.monsterinstancetype[0] = obj_lancerboss; |
38 |
global.monstertype[0] = 2Lancer; |
39 |
global.monstermakex[0] = xx + 540; |
40 |
global.monstermakey[0] = yy + 200; |
41 |
global.monstertype[1] = 0(None); |
42 |
global.monstertype[2] = 0(None); |
43 |
break; |
44 |
case 3: |
45 |
global.monsterinstancetype[0] = obj_dummyenemy; |
46 |
global.monstertype[0] = 3Dummy; |
47 |
global.monstermakex[0] = xx + 500; |
48 |
global.monstermakey[0] = yy + 160; |
49 |
if (instance_exists(obj_npc_room)) |
50 |
{ |
51 |
global.monstermakex[0] = obj_npc_room.xstart; |
52 |
global.monstermakey[0] = obj_npc_room.ystart; |
53 |
} |
54 |
global.monstertype[1] = 0(None); |
55 |
global.monstertype[2] = 0(None); |
56 |
break; |
57 |
case 4: |
58 |
global.monsterinstancetype[0] = obj_diamondenemy; |
59 |
global.monstertype[0] = 5Rudinn; |
60 |
global.monstermakex[0] = xx + 480; |
61 |
global.monstermakey[0] = yy + 140; |
62 |
global.monstertype[1] = 0(None); |
63 |
global.monstertype[2] = 0(None); |
64 |
global.battlemsg[0] = ; |
65 |
if (global.flag[500 times_rudinn_fought] >= 1) |
66 |
global.battlemsg[0] = * A different Rudinn from last time drew near! ; |
67 |
if (global.flag[500 times_rudinn_fought] == 2) |
68 |
global.battlemsg[0] = * Assumedly another different Rudinn appeared! ; |
69 |
break; |
70 |
case 5: |
71 |
global.monsterinstancetype[0] = obj_diamondenemy; |
72 |
global.monstertype[0] = 5Rudinn; |
73 |
global.monstermakex[0] = xx + 480; |
74 |
global.monstermakey[0] = yy + 110; |
75 |
global.monsterinstancetype[1] = obj_diamondenemy; |
76 |
global.monstertype[1] = 5Rudinn; |
77 |
global.monstermakex[1] = xx + 500; |
78 |
global.monstermakey[1] = yy + 200; |
79 |
global.monstertype[2] = 0(None); |
80 |
global.battlemsg[0] = * A necklace of Rudinns blocks your path. ; |
81 |
break; |
82 |
case 6: |
83 |
global.monsterinstancetype[0] = obj_diamondenemy; |
84 |
global.monstertype[0] = 5Rudinn; |
85 |
global.monstermakex[0] = xx + 480; |
86 |
global.monstermakey[0] = yy + 110; |
87 |
global.monsterinstancetype[1] = obj_heartenemy; |
88 |
global.monstertype[1] = 6Hathy; |
89 |
global.monstermakex[1] = xx + 500; |
90 |
global.monstermakey[1] = yy + 200; |
91 |
global.monstertype[2] = 0(None); |
92 |
global.battlemsg[0] = * Rudinn and Hathy blocked the way! ; |
93 |
break; |
94 |
case 7: |
95 |
global.monsterinstancetype[0] = obj_smallcheckers_enemy; |
96 |
global.monstertype[0] = 9C.Round; |
97 |
global.monstermakex[0] = xx + 440; |
98 |
global.monstermakey[0] = yy + 150; |
99 |
global.monstertype[1] = 0(None); |
100 |
global.monstertype[2] = 0(None); |
101 |
global.battlemsg[0] = * C. Round attacked violently! * (You recall Ralsei's advice to include Susie in an ACT.) ; |
102 |
break; |
103 |
case 8: |
104 |
global.monsterinstancetype[0] = obj_clubsenemy; |
105 |
global.monstertype[0] = 16Clover (Boss); |
106 |
global.monstermakex[0] = xx + 400; |
107 |
global.monstermakey[0] = yy + 120; |
108 |
global.monstertype[1] = 0(None); |
109 |
global.monstertype[2] = 0(None); |
110 |
global.battlemsg[0] = ; |
111 |
break; |
112 |
case 9: |
113 |
global.monsterinstancetype[0] = obj_heartenemy; |
114 |
global.monstertype[0] = 6Hathy; |
115 |
global.monstermakex[0] = xx + 480; |
116 |
global.monstermakey[0] = yy + 20; |
117 |
global.monsterinstancetype[1] = obj_heartenemy; |
118 |
global.monstertype[1] = 6Hathy; |
119 |
global.monstermakex[1] = xx + 500; |
120 |
global.monstermakey[1] = yy + 120; |
121 |
global.monsterinstancetype[2] = obj_heartenemy; |
122 |
global.monstertype[2] = 6Hathy; |
123 |
global.monstermakex[2] = xx + 460; |
124 |
global.monstermakey[2] = yy + 220; |
125 |
global.battlemsg[0] = * Three Hathys blocked the way! ; |
126 |
break; |
127 |
case 12: |
128 |
global.monsterinstancetype[0] = obj_checkers_enemy; |
129 |
global.monstertype[0] = 10K.Round; |
130 |
global.monstermakex[0] = xx + 480; |
131 |
global.monstermakey[0] = yy + 120; |
132 |
global.monstertype[1] = 0(None); |
133 |
global.monstertype[2] = 0(None); |
134 |
global.battlemsg[0] = ; |
135 |
break; |
136 |
case 13: |
137 |
global.monsterinstancetype[0] = obj_ponman_enemy; |
138 |
global.monstertype[0] = 11Ponman; |
139 |
global.monstermakex[0] = xx + 480; |
140 |
global.monstermakey[0] = yy + 110; |
141 |
global.monsterinstancetype[1] = obj_ponman_enemy; |
142 |
global.monstertype[1] = 11Ponman; |
143 |
global.monstermakex[1] = xx + 500; |
144 |
global.monstermakey[1] = yy + 200; |
145 |
global.battlemsg[0] = ; |
146 |
global.monstertype[2] = 0(None); |
147 |
break; |
148 |
case 14: |
149 |
global.monsterinstancetype[0] = obj_ponman_enemy; |
150 |
global.monstertype[0] = 11Ponman; |
151 |
global.monstermakex[0] = xx + 480; |
152 |
global.monstermakey[0] = yy + 20; |
153 |
global.monsterinstancetype[1] = obj_ponman_enemy; |
154 |
global.monstertype[1] = 11Ponman; |
155 |
global.monstermakex[1] = xx + 500; |
156 |
global.monstermakey[1] = yy + 120; |
157 |
global.monsterinstancetype[2] = obj_ponman_enemy; |
158 |
global.monstertype[2] = 11Ponman; |
159 |
global.monstermakex[2] = xx + 460; |
160 |
global.monstermakey[2] = yy + 220; |
161 |
global.battlemsg[0] = ; |
162 |
break; |
163 |
case 15: |
164 |
global.monsterinstancetype[0] = obj_clubsenemy; |
165 |
global.monstertype[0] = 7Clover (old/unused); |
166 |
global.monstermakex[0] = xx + 400; |
167 |
global.monstermakey[0] = yy + 30; |
168 |
global.monsterinstancetype[1] = obj_heartenemy; |
169 |
global.monstertype[1] = 6Hathy; |
170 |
global.monstermakex[1] = xx + 420; |
171 |
global.monstermakey[1] = yy + 200; |
172 |
global.monstertype[2] = 0(None); |
173 |
global.battlemsg[0] = * Clover and Hathy grew close! ; |
174 |
break; |
175 |
case 16: |
176 |
global.monsterinstancetype[0] = obj_rabbick_enemy; |
177 |
global.monstertype[0] = 13Rabbick; |
178 |
global.monstermakex[0] = xx + 480; |
179 |
global.monstermakey[0] = yy + 140; |
180 |
global.monstertype[1] = 0(None); |
181 |
global.monstertype[2] = 0(None); |
182 |
global.battlemsg[0] = * Rabbick slithered in the way! ; |
183 |
break; |
184 |
case 17: |
185 |
global.monsterinstancetype[0] = obj_rabbick_enemy; |
186 |
global.monstertype[0] = 13Rabbick; |
187 |
global.monstermakex[0] = xx + 480; |
188 |
global.monstermakey[0] = yy + 60; |
189 |
global.monsterinstancetype[1] = obj_rabbick_enemy; |
190 |
global.monstertype[1] = 13Rabbick; |
191 |
global.monstermakex[1] = xx + 460; |
192 |
global.monstermakey[1] = yy + 180; |
193 |
global.monstertype[2] = 0(None); |
194 |
global.battlemsg[0] = * Rabbicks slithered in the way! ; |
195 |
break; |
196 |
case 18: |
197 |
global.monsterinstancetype[0] = obj_bloxer_enemy; |
198 |
global.monstertype[0] = 14Bloxer; |
199 |
global.monstermakex[0] = xx + 480; |
200 |
global.monstermakey[0] = yy + 140; |
201 |
global.monstertype[1] = 0(None); |
202 |
global.monstertype[2] = 0(None); |
203 |
global.battlemsg[0] = ; |
204 |
break; |
205 |
case 19: |
206 |
global.monsterinstancetype[0] = obj_bloxer_enemy; |
207 |
global.monstertype[0] = 14Bloxer; |
208 |
global.monstermakex[0] = xx + 480; |
209 |
global.monstermakey[0] = yy + 60; |
210 |
global.monsterinstancetype[1] = obj_bloxer_enemy; |
211 |
global.monstertype[1] = 14Bloxer; |
212 |
global.monstermakex[1] = xx + 460; |
213 |
global.monstermakey[1] = yy + 180; |
214 |
global.monstertype[2] = 0(None); |
215 |
global.battlemsg[0] = ; |
216 |
break; |
217 |
case 20: |
218 |
global.monsterinstancetype[0] = obj_lancerboss2; |
219 |
global.monstertype[0] = 12Lancer 2; |
220 |
global.heromakex[0] = xx + 120; |
221 |
global.monstermakex[0] = xx + 480; |
222 |
global.monstermakey[0] = yy + 160; |
223 |
global.monstertype[1] = 0(None); |
224 |
global.monstertype[2] = 0(None); |
225 |
global.battlemsg[0] = * Lancer blocked the way! ; |
226 |
break; |
227 |
case 21: |
228 |
global.monsterinstancetype[0] = obj_jigsawryenemy; |
229 |
global.monstertype[0] = 15Jigsawry; |
230 |
global.monstermakex[0] = xx + 480; |
231 |
global.monstermakey[0] = yy + 140; |
232 |
global.monstertype[1] = 0(None); |
233 |
global.monstertype[2] = 0(None); |
234 |
global.battlemsg[0] = ; |
235 |
if (global.flag[500 times_rudinn_fought] >= 1) |
236 |
global.battlemsg[0] = * A different Jigsawry from last time drew near! ; |
237 |
if (global.flag[500 times_rudinn_fought] == 2) |
238 |
global.battlemsg[0] = * Assumedly another different Jigsawry appeared! ; |
239 |
break; |
240 |
case 22: |
241 |
global.monsterinstancetype[0] = obj_jigsawryenemy; |
242 |
global.monstertype[0] = 15Jigsawry; |
243 |
global.monstermakex[0] = xx + 480; |
244 |
global.monstermakey[0] = yy + 20; |
245 |
global.monsterinstancetype[1] = obj_jigsawryenemy; |
246 |
global.monstertype[1] = 15Jigsawry; |
247 |
global.monstermakex[1] = xx + 500; |
248 |
global.monstermakey[1] = yy + 120; |
249 |
global.monsterinstancetype[2] = obj_jigsawryenemy; |
250 |
global.monstertype[2] = 15Jigsawry; |
251 |
global.monstermakex[2] = xx + 460; |
252 |
global.monstermakey[2] = yy + 220; |
253 |
global.battlemsg[0] = * A board of Jigsawrys blocked the way! ; |
254 |
break; |
255 |
case 23: |
256 |
global.monsterinstancetype[0] = obj_jigsawryenemy; |
257 |
global.monstertype[0] = 15Jigsawry; |
258 |
global.monstermakex[0] = xx + 480; |
259 |
global.monstermakey[0] = yy + 20; |
260 |
global.monsterinstancetype[1] = obj_diamondenemy; |
261 |
global.monstertype[1] = 5Rudinn; |
262 |
global.monstermakex[1] = xx + 500; |
263 |
global.monstermakey[1] = yy + 120; |
264 |
global.monsterinstancetype[2] = obj_heartenemy; |
265 |
global.monstertype[2] = 6Hathy; |
266 |
global.monstermakex[2] = xx + 460; |
267 |
global.monstermakey[2] = yy + 220; |
268 |
global.battlemsg[0] = ; |
269 |
break; |
270 |
case 24: |
271 |
global.monsterinstancetype[0] = obj_rabbick_enemy; |
272 |
global.monstertype[0] = 13Rabbick; |
273 |
global.monstermakex[0] = xx + 480; |
274 |
global.monstermakey[0] = yy + 60; |
275 |
global.monsterinstancetype[1] = obj_diamondenemy; |
276 |
global.monstertype[1] = 5Rudinn; |
277 |
global.monstermakex[1] = xx + 460; |
278 |
global.monstermakey[1] = yy + 180; |
279 |
global.monstertype[2] = 0(None); |
280 |
global.battlemsg[0] = * Rabbick slithered in the way! ; |
281 |
break; |
282 |
case 25: |
283 |
global.heromakex[0] = xx + 80; |
284 |
global.heromakey[0] = yy + 100; |
285 |
global.heromakex[1] = xx + 90; |
286 |
global.heromakey[1] = yy + 150; |
287 |
global.heromakex[2] = xx + 100; |
288 |
global.heromakey[2] = yy + 210; |
289 |
global.monsterinstancetype[0] = obj_joker; |
290 |
global.monstertype[0] = 20JEVIL; |
291 |
global.monstermakex[0] = xx + 500; |
292 |
global.monstermakey[0] = yy + 160; |
293 |
global.monstertype[1] = 0(None); |
294 |
global.monstertype[2] = 0(None); |
295 |
global.battlemsg[0] = ; |
296 |
break; |
297 |
case 27: |
298 |
global.monsterinstancetype[0] = obj_checkers_enemy; |
299 |
global.monstertype[0] = 21K.Round 2; |
300 |
global.monstermakex[0] = xx + 480; |
301 |
global.monstermakey[0] = yy + 120; |
302 |
global.monstertype[1] = 0(None); |
303 |
global.monstertype[2] = 0(None); |
304 |
global.battlemsg[0] = * Here it comes.Delay 11 Again. ; |
305 |
global.heromakey[0] = yy + 65; |
306 |
break; |
307 |
case 28: |
308 |
global.monsterinstancetype[0] = obj_rudinnranger; |
309 |
global.monstertype[0] = 22Rudinn Ranger; |
310 |
global.monstermakex[0] = xx + 480; |
311 |
global.monstermakey[0] = yy + 110; |
312 |
global.monsterinstancetype[1] = obj_rudinnranger; |
313 |
global.monstertype[1] = 22Rudinn Ranger; |
314 |
global.monstermakex[1] = xx + 500; |
315 |
global.monstermakey[1] = yy + 200; |
316 |
global.monstertype[2] = 0(None); |
317 |
global.battlemsg[0] = * Rudinn Rangers came sparkling into view! ; |
318 |
break; |
319 |
case 29: |
320 |
global.monsterinstancetype[0] = obj_headhathy; |
321 |
global.monstertype[0] = 23Head Hathy; |
322 |
global.monstermakex[0] = xx + 480; |
323 |
global.monstermakey[0] = yy + 110; |
324 |
global.monsterinstancetype[1] = obj_headhathy; |
325 |
global.monstertype[1] = 23Head Hathy; |
326 |
global.monstermakex[1] = xx + 500; |
327 |
global.monstermakey[1] = yy + 200; |
328 |
global.monstertype[2] = 0(None); |
329 |
global.battlemsg[0] = * Head Hathy blocked the way quietly! ; |
330 |
break; |
331 |
case 30: |
332 |
global.monsterinstancetype[0] = obj_headhathy; |
333 |
global.monstertype[0] = 23Head Hathy; |
334 |
global.monstermakex[0] = xx + 480; |
335 |
global.monstermakey[0] = yy + 20; |
336 |
global.monsterinstancetype[1] = obj_headhathy; |
337 |
global.monstertype[1] = 23Head Hathy; |
338 |
global.monstermakex[1] = xx + 500; |
339 |
global.monstermakey[1] = yy + 120; |
340 |
global.monsterinstancetype[2] = obj_headhathy; |
341 |
global.monstertype[2] = 23Head Hathy; |
342 |
global.monstermakex[2] = xx + 460; |
343 |
global.monstermakey[2] = yy + 220; |
344 |
global.battlemsg[0] = * Head Hathy blocked the way quietly! (x3) ; |
345 |
break; |
346 |
case 31: |
347 |
global.monsterinstancetype[0] = obj_susieenemy; |
348 |
global.monstertype[0] = 19Susie (w/ Lancer); |
349 |
global.monstermakex[0] = xx + 520; |
350 |
global.monstermakey[0] = yy + 80; |
351 |
global.monsterinstancetype[1] = obj_lancerboss3; |
352 |
global.monstertype[1] = 18Lancer 3 (w/ Susie); |
353 |
global.monstermakex[1] = xx + 540; |
354 |
global.monstermakey[1] = yy + 240; |
355 |
global.monstertype[2] = 0(None); |
356 |
global.battlemsg[0] = * Two bad guys blocked the way! ; |
357 |
break; |
358 |
case 32: |
359 |
global.monsterinstancetype[0] = obj_rabbick_enemy; |
360 |
global.monstertype[0] = 13Rabbick; |
361 |
global.monstermakex[0] = xx + 480; |
362 |
global.monstermakey[0] = yy + 20; |
363 |
global.monsterinstancetype[1] = obj_rabbick_enemy; |
364 |
global.monstertype[1] = 13Rabbick; |
365 |
global.monstermakex[1] = xx + 500; |
366 |
global.monstermakey[1] = yy + 120; |
367 |
global.monsterinstancetype[2] = obj_rabbick_enemy; |
368 |
global.monstertype[2] = 13Rabbick; |
369 |
global.monstermakex[2] = xx + 460; |
370 |
global.monstermakey[2] = yy + 220; |
371 |
global.battlemsg[0] = * Rabbicks slithered in the way! ; |
372 |
break; |
373 |
case 33: |
374 |
global.monsterinstancetype[0] = obj_diamondenemy; |
375 |
global.monstertype[0] = 5Rudinn; |
376 |
global.monstermakex[0] = xx + 480; |
377 |
global.monstermakey[0] = yy + 20; |
378 |
global.monsterinstancetype[1] = obj_heartenemy; |
379 |
global.monstertype[1] = 6Hathy; |
380 |
global.monstermakex[1] = xx + 500; |
381 |
global.monstermakey[1] = yy + 120; |
382 |
global.monsterinstancetype[2] = obj_diamondenemy; |
383 |
global.monstertype[2] = 5Rudinn; |
384 |
global.monstermakex[2] = xx + 460; |
385 |
global.monstermakey[2] = yy + 220; |
386 |
global.battlemsg[0] = ; |
387 |
break; |
388 |
case 40: |
389 |
global.monsterinstancetype[0] = obj_king_boss; |
390 |
global.monstertype[0] = 25King; |
391 |
global.monstermakex[0] = xx + 460; |
392 |
global.monstermakey[0] = yy + 70; |
393 |
global.monstertype[1] = 0(None); |
394 |
global.monstertype[2] = 0(None); |
395 |
global.battlemsg[0] = ; |
396 |
break; |
397 |
} |
398 |
} |
399 |
|
400 |
enum e__VW |
401 |
{ |
402 |
XView, |
403 |
YView, |
404 |
WView, |
405 |
HView, |
406 |
Angle, |
407 |
HBorder, |
408 |
VBorder, |
409 |
HSpeed, |
410 |
VSpeed, |
411 |
Object, |
412 |
Visible, |
413 |
XPort, |
414 |
YPort, |
415 |
WPort, |
416 |
HPort, |
417 |
Camera, |
418 |
SurfaceID |
419 |
} |