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1
|
function scr_encountersetupscr_encountersetup
function scr_encountersetup(arg0)
{
xx = __view_get(e__VW.XView, 0);
yy = __view_get(e__VW.YView, 0);
for (i = 0; i < 3; i += 1)
{
global.heromakex[i] = xx + 80;
global.heromakey[i] = yy + 50 + (80 * i);
global.monsterinstancetype[i] = obj_lancerboss;
global.monstertype[i] = 1Enemy (placeholder/G-BODY);
global.monstermakex[i] = xx + 540;
global.monstermakey[i] = yy + 160 + (80 * i);
}
if (global.char[0] != 0 && global.char[1] == 0 && global.char[2] == 0)
global.heromakey[0] = yy + 140;
if (global.char[0] != 0 && global.char[1] != 0 && global.char[2] == 0)
{
global.heromakey[0] = yy + 100;
global.heromakey[1] = yy + 180;
}
switch (arg0)
{
case 0:
break;
case 1:
global.monsterinstancetype[0] = obj_placeholderenemy;
global.monstertype[0] = 1Enemy (placeholder/G-BODY);
global.monstermakex[0] = xx + 480;
global.monstermakey[0] = yy + 110;
global.monsterinstancetype[1] = obj_placeholderenemy;
global.monstertype[1] = 1Enemy (placeholder/G-BODY);
global.monstermakex[1] = xx + 500;
global.monstermakey[1] = yy + 200;
global.monstertype[2] = 0(None);
break;
case 2:
global.monsterinstancetype[0] = obj_lancerboss;
global.monstertype[0] = 2Lancer;
global.monstermakex[0] = xx + 540;
global.monstermakey[0] = yy + 200;
global.monstertype[1] = 0(None);
global.monstertype[2] = 0(None);
break;
case 3:
global.monsterinstancetype[0] = obj_dummyenemy;
global.monstertype[0] = 3Dummy;
global.monstermakex[0] = xx + 500;
global.monstermakey[0] = yy + 160;
if (instance_exists(obj_npc_room))
{
global.monstermakex[0] = obj_npc_room.xstart;
global.monstermakey[0] = obj_npc_room.ystart;
}
global.monstertype[1] = 0(None);
global.monstertype[2] = 0(None);
break;
case 4:
global.monsterinstancetype[0] = obj_diamondenemy;
global.monstertype[0] = 5Rudinn;
global.monstermakex[0] = xx + 480;
global.monstermakey[0] = yy + 140;
global.monstertype[1] = 0(None);
global.monstertype[2] = 0(None);
global.battlemsg[0] = ;
if (global.flag[500 times_rudinn_fought] >= 1)
global.battlemsg[0] = * A different Rudinn from last time drew near! ;
if (global.flag[500 times_rudinn_fought] == 2)
global.battlemsg[0] = * Assumedly another different Rudinn appeared! ;
break;
case 5:
global.monsterinstancetype[0] = obj_diamondenemy;
global.monstertype[0] = 5Rudinn;
global.monstermakex[0] = xx + 480;
global.monstermakey[0] = yy + 110;
global.monsterinstancetype[1] = obj_diamondenemy;
global.monstertype[1] = 5Rudinn;
global.monstermakex[1] = xx + 500;
global.monstermakey[1] = yy + 200;
global.monstertype[2] = 0(None);
global.battlemsg[0] = * A necklace of Rudinns blocks your path. ;
break;
case 6:
global.monsterinstancetype[0] = obj_diamondenemy;
global.monstertype[0] = 5Rudinn;
global.monstermakex[0] = xx + 480;
global.monstermakey[0] = yy + 110;
global.monsterinstancetype[1] = obj_heartenemy;
global.monstertype[1] = 6Hathy;
global.monstermakex[1] = xx + 500;
global.monstermakey[1] = yy + 200;
global.monstertype[2] = 0(None);
global.battlemsg[0] = * Rudinn and Hathy blocked the way! ;
break;
case 7:
global.monsterinstancetype[0] = obj_smallcheckers_enemy;
global.monstertype[0] = 9C.Round;
global.monstermakex[0] = xx + 440;
global.monstermakey[0] = yy + 150;
global.monstertype[1] = 0(None);
global.monstertype[2] = 0(None);
global.battlemsg[0] = * C. Round attacked violently! * (You recall Ralsei's advice to include Susie in an ACT.) ;
...
(arg0)
|
|
2
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{
|
|
3
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xx = __view_get(e__VW.XView, 0);
|
|
4
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yy = __view_get(e__VW.YView, 0);
|
|
5
|
for (i = 0; i < 3; i += 1)
|
|
6
|
{
|
|
7
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global.heromakex[i] = xx + 80;
|
|
8
|
global.heromakey[i] = yy + 50 + (80 * i);
|
|
9
|
global.monsterinstancetype[i] = obj_lancerboss;
|
|
10
|
global.monstertype[i] = 1Enemy (placeholder/G-BODY);
|
|
11
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global.monstermakex[i] = xx + 540;
|
|
12
|
global.monstermakey[i] = yy + 160 + (80 * i);
|
|
13
|
}
|
|
14
|
if (global.char[0] != 0 && global.char[1] == 0 && global.char[2] == 0)
|
|
15
|
global.heromakey[0] = yy + 140;
|
|
16
|
if (global.char[0] != 0 && global.char[1] != 0 && global.char[2] == 0)
|
|
17
|
{
|
|
18
|
global.heromakey[0] = yy + 100;
|
|
19
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global.heromakey[1] = yy + 180;
|
|
20
|
}
|
|
21
|
switch (arg0)
|
|
22
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{
|
|
23
|
case 0:
|
|
24
|
break;
|
|
25
|
case 1:
|
|
26
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global.monsterinstancetype[0] = obj_placeholderenemy;
|
|
27
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global.monstertype[0] = 1Enemy (placeholder/G-BODY);
|
|
28
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global.monstermakex[0] = xx + 480;
|
|
29
|
global.monstermakey[0] = yy + 110;
|
|
30
|
global.monsterinstancetype[1] = obj_placeholderenemy;
|
|
31
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global.monstertype[1] = 1Enemy (placeholder/G-BODY);
|
|
32
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global.monstermakex[1] = xx + 500;
|
|
33
|
global.monstermakey[1] = yy + 200;
|
|
34
|
global.monstertype[2] = 0(None);
|
|
35
|
break;
|
|
36
|
case 2:
|
|
37
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global.monsterinstancetype[0] = obj_lancerboss;
|
|
38
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global.monstertype[0] = 2Lancer;
|
|
39
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global.monstermakex[0] = xx + 540;
|
|
40
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global.monstermakey[0] = yy + 200;
|
|
41
|
global.monstertype[1] = 0(None);
|
|
42
|
global.monstertype[2] = 0(None);
|
|
43
|
break;
|
|
44
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case 3:
|
|
45
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global.monsterinstancetype[0] = obj_dummyenemy;
|
|
46
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global.monstertype[0] = 3Dummy;
|
|
47
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global.monstermakex[0] = xx + 500;
|
|
48
|
global.monstermakey[0] = yy + 160;
|
|
49
|
if (instance_exists(obj_npc_room))
|
|
50
|
{
|
|
51
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global.monstermakex[0] = obj_npc_room.xstart;
|
|
52
|
global.monstermakey[0] = obj_npc_room.ystart;
|
|
53
|
}
|
|
54
|
global.monstertype[1] = 0(None);
|
|
55
|
global.monstertype[2] = 0(None);
|
|
56
|
break;
|
|
57
|
case 4:
|
|
58
|
global.monsterinstancetype[0] = obj_diamondenemy;
|
|
59
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global.monstertype[0] = 5Rudinn;
|
|
60
|
global.monstermakex[0] = xx + 480;
|
|
61
|
global.monstermakey[0] = yy + 140;
|
|
62
|
global.monstertype[1] = 0(None);
|
|
63
|
global.monstertype[2] = 0(None);
|
|
64
|
global.battlemsg[0] = ;
|
|
65
|
if (global.flag[500 times_rudinn_fought] >= 1)
|
|
66
|
global.battlemsg[0] = * A different Rudinn from last time drew near! ;
|
|
67
|
if (global.flag[500 times_rudinn_fought] == 2)
|
|
68
|
global.battlemsg[0] = * Assumedly another different Rudinn appeared! ;
|
|
69
|
break;
|
|
70
|
case 5:
|
|
71
|
global.monsterinstancetype[0] = obj_diamondenemy;
|
|
72
|
global.monstertype[0] = 5Rudinn;
|
|
73
|
global.monstermakex[0] = xx + 480;
|
|
74
|
global.monstermakey[0] = yy + 110;
|
|
75
|
global.monsterinstancetype[1] = obj_diamondenemy;
|
|
76
|
global.monstertype[1] = 5Rudinn;
|
|
77
|
global.monstermakex[1] = xx + 500;
|
|
78
|
global.monstermakey[1] = yy + 200;
|
|
79
|
global.monstertype[2] = 0(None);
|
|
80
|
global.battlemsg[0] = * A necklace of Rudinns blocks your path. ;
|
|
81
|
break;
|
|
82
|
case 6:
|
|
83
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global.monsterinstancetype[0] = obj_diamondenemy;
|
|
84
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global.monstertype[0] = 5Rudinn;
|
|
85
|
global.monstermakex[0] = xx + 480;
|
|
86
|
global.monstermakey[0] = yy + 110;
|
|
87
|
global.monsterinstancetype[1] = obj_heartenemy;
|
|
88
|
global.monstertype[1] = 6Hathy;
|
|
89
|
global.monstermakex[1] = xx + 500;
|
|
90
|
global.monstermakey[1] = yy + 200;
|
|
91
|
global.monstertype[2] = 0(None);
|
|
92
|
global.battlemsg[0] = * Rudinn and Hathy blocked the way! ;
|
|
93
|
break;
|
|
94
|
case 7:
|
|
95
|
global.monsterinstancetype[0] = obj_smallcheckers_enemy;
|
|
96
|
global.monstertype[0] = 9C.Round;
|
|
97
|
global.monstermakex[0] = xx + 440;
|
|
98
|
global.monstermakey[0] = yy + 150;
|
|
99
|
global.monstertype[1] = 0(None);
|
|
100
|
global.monstertype[2] = 0(None);
|
|
101
|
global.battlemsg[0] = * C. Round attacked violently! * (You recall Ralsei's advice to include Susie in an ACT.) ;
|
|
102
|
break;
|
|
103
|
case 8:
|
|
104
|
global.monsterinstancetype[0] = obj_clubsenemy;
|
|
105
|
global.monstertype[0] = 16Clover (Boss);
|
|
106
|
global.monstermakex[0] = xx + 400;
|
|
107
|
global.monstermakey[0] = yy + 120;
|
|
108
|
global.monstertype[1] = 0(None);
|
|
109
|
global.monstertype[2] = 0(None);
|
|
110
|
global.battlemsg[0] = ;
|
|
111
|
break;
|
|
112
|
case 9:
|
|
113
|
global.monsterinstancetype[0] = obj_heartenemy;
|
|
114
|
global.monstertype[0] = 6Hathy;
|
|
115
|
global.monstermakex[0] = xx + 480;
|
|
116
|
global.monstermakey[0] = yy + 20;
|
|
117
|
global.monsterinstancetype[1] = obj_heartenemy;
|
|
118
|
global.monstertype[1] = 6Hathy;
|
|
119
|
global.monstermakex[1] = xx + 500;
|
|
120
|
global.monstermakey[1] = yy + 120;
|
|
121
|
global.monsterinstancetype[2] = obj_heartenemy;
|
|
122
|
global.monstertype[2] = 6Hathy;
|
|
123
|
global.monstermakex[2] = xx + 460;
|
|
124
|
global.monstermakey[2] = yy + 220;
|
|
125
|
global.battlemsg[0] = * Three Hathys blocked the way! ;
|
|
126
|
break;
|
|
127
|
case 12:
|
|
128
|
global.monsterinstancetype[0] = obj_checkers_enemy;
|
|
129
|
global.monstertype[0] = 10K.Round;
|
|
130
|
global.monstermakex[0] = xx + 480;
|
|
131
|
global.monstermakey[0] = yy + 120;
|
|
132
|
global.monstertype[1] = 0(None);
|
|
133
|
global.monstertype[2] = 0(None);
|
|
134
|
global.battlemsg[0] = ;
|
|
135
|
break;
|
|
136
|
case 13:
|
|
137
|
global.monsterinstancetype[0] = obj_ponman_enemy;
|
|
138
|
global.monstertype[0] = 11Ponman;
|
|
139
|
global.monstermakex[0] = xx + 480;
|
|
140
|
global.monstermakey[0] = yy + 110;
|
|
141
|
global.monsterinstancetype[1] = obj_ponman_enemy;
|
|
142
|
global.monstertype[1] = 11Ponman;
|
|
143
|
global.monstermakex[1] = xx + 500;
|
|
144
|
global.monstermakey[1] = yy + 200;
|
|
145
|
global.battlemsg[0] = ;
|
|
146
|
global.monstertype[2] = 0(None);
|
|
147
|
break;
|
|
148
|
case 14:
|
|
149
|
global.monsterinstancetype[0] = obj_ponman_enemy;
|
|
150
|
global.monstertype[0] = 11Ponman;
|
|
151
|
global.monstermakex[0] = xx + 480;
|
|
152
|
global.monstermakey[0] = yy + 20;
|
|
153
|
global.monsterinstancetype[1] = obj_ponman_enemy;
|
|
154
|
global.monstertype[1] = 11Ponman;
|
|
155
|
global.monstermakex[1] = xx + 500;
|
|
156
|
global.monstermakey[1] = yy + 120;
|
|
157
|
global.monsterinstancetype[2] = obj_ponman_enemy;
|
|
158
|
global.monstertype[2] = 11Ponman;
|
|
159
|
global.monstermakex[2] = xx + 460;
|
|
160
|
global.monstermakey[2] = yy + 220;
|
|
161
|
global.battlemsg[0] = ;
|
|
162
|
break;
|
|
163
|
case 15:
|
|
164
|
global.monsterinstancetype[0] = obj_clubsenemy;
|
|
165
|
global.monstertype[0] = 7Clover (old/unused);
|
|
166
|
global.monstermakex[0] = xx + 400;
|
|
167
|
global.monstermakey[0] = yy + 30;
|
|
168
|
global.monsterinstancetype[1] = obj_heartenemy;
|
|
169
|
global.monstertype[1] = 6Hathy;
|
|
170
|
global.monstermakex[1] = xx + 420;
|
|
171
|
global.monstermakey[1] = yy + 200;
|
|
172
|
global.monstertype[2] = 0(None);
|
|
173
|
global.battlemsg[0] = * Clover and Hathy grew close! ;
|
|
174
|
break;
|
|
175
|
case 16:
|
|
176
|
global.monsterinstancetype[0] = obj_rabbick_enemy;
|
|
177
|
global.monstertype[0] = 13Rabbick;
|
|
178
|
global.monstermakex[0] = xx + 480;
|
|
179
|
global.monstermakey[0] = yy + 140;
|
|
180
|
global.monstertype[1] = 0(None);
|
|
181
|
global.monstertype[2] = 0(None);
|
|
182
|
global.battlemsg[0] = * Rabbick slithered in the way! ;
|
|
183
|
break;
|
|
184
|
case 17:
|
|
185
|
global.monsterinstancetype[0] = obj_rabbick_enemy;
|
|
186
|
global.monstertype[0] = 13Rabbick;
|
|
187
|
global.monstermakex[0] = xx + 480;
|
|
188
|
global.monstermakey[0] = yy + 60;
|
|
189
|
global.monsterinstancetype[1] = obj_rabbick_enemy;
|
|
190
|
global.monstertype[1] = 13Rabbick;
|
|
191
|
global.monstermakex[1] = xx + 460;
|
|
192
|
global.monstermakey[1] = yy + 180;
|
|
193
|
global.monstertype[2] = 0(None);
|
|
194
|
global.battlemsg[0] = * Rabbicks slithered in the way! ;
|
|
195
|
break;
|
|
196
|
case 18:
|
|
197
|
global.monsterinstancetype[0] = obj_bloxer_enemy;
|
|
198
|
global.monstertype[0] = 14Bloxer;
|
|
199
|
global.monstermakex[0] = xx + 480;
|
|
200
|
global.monstermakey[0] = yy + 140;
|
|
201
|
global.monstertype[1] = 0(None);
|
|
202
|
global.monstertype[2] = 0(None);
|
|
203
|
global.battlemsg[0] = ;
|
|
204
|
break;
|
|
205
|
case 19:
|
|
206
|
global.monsterinstancetype[0] = obj_bloxer_enemy;
|
|
207
|
global.monstertype[0] = 14Bloxer;
|
|
208
|
global.monstermakex[0] = xx + 480;
|
|
209
|
global.monstermakey[0] = yy + 60;
|
|
210
|
global.monsterinstancetype[1] = obj_bloxer_enemy;
|
|
211
|
global.monstertype[1] = 14Bloxer;
|
|
212
|
global.monstermakex[1] = xx + 460;
|
|
213
|
global.monstermakey[1] = yy + 180;
|
|
214
|
global.monstertype[2] = 0(None);
|
|
215
|
global.battlemsg[0] = ;
|
|
216
|
break;
|
|
217
|
case 20:
|
|
218
|
global.monsterinstancetype[0] = obj_lancerboss2;
|
|
219
|
global.monstertype[0] = 12Lancer 2;
|
|
220
|
global.heromakex[0] = xx + 120;
|
|
221
|
global.monstermakex[0] = xx + 480;
|
|
222
|
global.monstermakey[0] = yy + 160;
|
|
223
|
global.monstertype[1] = 0(None);
|
|
224
|
global.monstertype[2] = 0(None);
|
|
225
|
global.battlemsg[0] = * Lancer blocked the way! ;
|
|
226
|
break;
|
|
227
|
case 21:
|
|
228
|
global.monsterinstancetype[0] = obj_jigsawryenemy;
|
|
229
|
global.monstertype[0] = 15Jigsawry;
|
|
230
|
global.monstermakex[0] = xx + 480;
|
|
231
|
global.monstermakey[0] = yy + 140;
|
|
232
|
global.monstertype[1] = 0(None);
|
|
233
|
global.monstertype[2] = 0(None);
|
|
234
|
global.battlemsg[0] = ;
|
|
235
|
if (global.flag[500 times_rudinn_fought] >= 1)
|
|
236
|
global.battlemsg[0] = * A different Jigsawry from last time drew near! ;
|
|
237
|
if (global.flag[500 times_rudinn_fought] == 2)
|
|
238
|
global.battlemsg[0] = * Assumedly another different Jigsawry appeared! ;
|
|
239
|
break;
|
|
240
|
case 22:
|
|
241
|
global.monsterinstancetype[0] = obj_jigsawryenemy;
|
|
242
|
global.monstertype[0] = 15Jigsawry;
|
|
243
|
global.monstermakex[0] = xx + 480;
|
|
244
|
global.monstermakey[0] = yy + 20;
|
|
245
|
global.monsterinstancetype[1] = obj_jigsawryenemy;
|
|
246
|
global.monstertype[1] = 15Jigsawry;
|
|
247
|
global.monstermakex[1] = xx + 500;
|
|
248
|
global.monstermakey[1] = yy + 120;
|
|
249
|
global.monsterinstancetype[2] = obj_jigsawryenemy;
|
|
250
|
global.monstertype[2] = 15Jigsawry;
|
|
251
|
global.monstermakex[2] = xx + 460;
|
|
252
|
global.monstermakey[2] = yy + 220;
|
|
253
|
global.battlemsg[0] = * A board of Jigsawrys blocked the way! ;
|
|
254
|
break;
|
|
255
|
case 23:
|
|
256
|
global.monsterinstancetype[0] = obj_jigsawryenemy;
|
|
257
|
global.monstertype[0] = 15Jigsawry;
|
|
258
|
global.monstermakex[0] = xx + 480;
|
|
259
|
global.monstermakey[0] = yy + 20;
|
|
260
|
global.monsterinstancetype[1] = obj_diamondenemy;
|
|
261
|
global.monstertype[1] = 5Rudinn;
|
|
262
|
global.monstermakex[1] = xx + 500;
|
|
263
|
global.monstermakey[1] = yy + 120;
|
|
264
|
global.monsterinstancetype[2] = obj_heartenemy;
|
|
265
|
global.monstertype[2] = 6Hathy;
|
|
266
|
global.monstermakex[2] = xx + 460;
|
|
267
|
global.monstermakey[2] = yy + 220;
|
|
268
|
global.battlemsg[0] = ;
|
|
269
|
break;
|
|
270
|
case 24:
|
|
271
|
global.monsterinstancetype[0] = obj_rabbick_enemy;
|
|
272
|
global.monstertype[0] = 13Rabbick;
|
|
273
|
global.monstermakex[0] = xx + 480;
|
|
274
|
global.monstermakey[0] = yy + 60;
|
|
275
|
global.monsterinstancetype[1] = obj_diamondenemy;
|
|
276
|
global.monstertype[1] = 5Rudinn;
|
|
277
|
global.monstermakex[1] = xx + 460;
|
|
278
|
global.monstermakey[1] = yy + 180;
|
|
279
|
global.monstertype[2] = 0(None);
|
|
280
|
global.battlemsg[0] = * Rabbick slithered in the way! ;
|
|
281
|
break;
|
|
282
|
case 25:
|
|
283
|
global.heromakex[0] = xx + 80;
|
|
284
|
global.heromakey[0] = yy + 100;
|
|
285
|
global.heromakex[1] = xx + 90;
|
|
286
|
global.heromakey[1] = yy + 150;
|
|
287
|
global.heromakex[2] = xx + 100;
|
|
288
|
global.heromakey[2] = yy + 210;
|
|
289
|
global.monsterinstancetype[0] = obj_joker;
|
|
290
|
global.monstertype[0] = 20JEVIL;
|
|
291
|
global.monstermakex[0] = xx + 500;
|
|
292
|
global.monstermakey[0] = yy + 160;
|
|
293
|
global.monstertype[1] = 0(None);
|
|
294
|
global.monstertype[2] = 0(None);
|
|
295
|
global.battlemsg[0] = ;
|
|
296
|
break;
|
|
297
|
case 27:
|
|
298
|
global.monsterinstancetype[0] = obj_checkers_enemy;
|
|
299
|
global.monstertype[0] = 21K.Round 2;
|
|
300
|
global.monstermakex[0] = xx + 480;
|
|
301
|
global.monstermakey[0] = yy + 120;
|
|
302
|
global.monstertype[1] = 0(None);
|
|
303
|
global.monstertype[2] = 0(None);
|
|
304
|
global.battlemsg[0] = * Here it comes.Delay 11 Again. ;
|
|
305
|
global.heromakey[0] = yy + 65;
|
|
306
|
break;
|
|
307
|
case 28:
|
|
308
|
global.monsterinstancetype[0] = obj_rudinnranger;
|
|
309
|
global.monstertype[0] = 22Rudinn Ranger;
|
|
310
|
global.monstermakex[0] = xx + 480;
|
|
311
|
global.monstermakey[0] = yy + 110;
|
|
312
|
global.monsterinstancetype[1] = obj_rudinnranger;
|
|
313
|
global.monstertype[1] = 22Rudinn Ranger;
|
|
314
|
global.monstermakex[1] = xx + 500;
|
|
315
|
global.monstermakey[1] = yy + 200;
|
|
316
|
global.monstertype[2] = 0(None);
|
|
317
|
global.battlemsg[0] = * Rudinn Rangers came sparkling into view! ;
|
|
318
|
break;
|
|
319
|
case 29:
|
|
320
|
global.monsterinstancetype[0] = obj_headhathy;
|
|
321
|
global.monstertype[0] = 23Head Hathy;
|
|
322
|
global.monstermakex[0] = xx + 480;
|
|
323
|
global.monstermakey[0] = yy + 110;
|
|
324
|
global.monsterinstancetype[1] = obj_headhathy;
|
|
325
|
global.monstertype[1] = 23Head Hathy;
|
|
326
|
global.monstermakex[1] = xx + 500;
|
|
327
|
global.monstermakey[1] = yy + 200;
|
|
328
|
global.monstertype[2] = 0(None);
|
|
329
|
global.battlemsg[0] = * Head Hathy blocked the way quietly! ;
|
|
330
|
break;
|
|
331
|
case 30:
|
|
332
|
global.monsterinstancetype[0] = obj_headhathy;
|
|
333
|
global.monstertype[0] = 23Head Hathy;
|
|
334
|
global.monstermakex[0] = xx + 480;
|
|
335
|
global.monstermakey[0] = yy + 20;
|
|
336
|
global.monsterinstancetype[1] = obj_headhathy;
|
|
337
|
global.monstertype[1] = 23Head Hathy;
|
|
338
|
global.monstermakex[1] = xx + 500;
|
|
339
|
global.monstermakey[1] = yy + 120;
|
|
340
|
global.monsterinstancetype[2] = obj_headhathy;
|
|
341
|
global.monstertype[2] = 23Head Hathy;
|
|
342
|
global.monstermakex[2] = xx + 460;
|
|
343
|
global.monstermakey[2] = yy + 220;
|
|
344
|
global.battlemsg[0] = * Head Hathy blocked the way quietly! (x3) ;
|
|
345
|
break;
|
|
346
|
case 31:
|
|
347
|
global.monsterinstancetype[0] = obj_susieenemy;
|
|
348
|
global.monstertype[0] = 19Susie (w/ Lancer);
|
|
349
|
global.monstermakex[0] = xx + 520;
|
|
350
|
global.monstermakey[0] = yy + 80;
|
|
351
|
global.monsterinstancetype[1] = obj_lancerboss3;
|
|
352
|
global.monstertype[1] = 18Lancer 3 (w/ Susie);
|
|
353
|
global.monstermakex[1] = xx + 540;
|
|
354
|
global.monstermakey[1] = yy + 240;
|
|
355
|
global.monstertype[2] = 0(None);
|
|
356
|
global.battlemsg[0] = * Two bad guys blocked the way! ;
|
|
357
|
break;
|
|
358
|
case 32:
|
|
359
|
global.monsterinstancetype[0] = obj_rabbick_enemy;
|
|
360
|
global.monstertype[0] = 13Rabbick;
|
|
361
|
global.monstermakex[0] = xx + 480;
|
|
362
|
global.monstermakey[0] = yy + 20;
|
|
363
|
global.monsterinstancetype[1] = obj_rabbick_enemy;
|
|
364
|
global.monstertype[1] = 13Rabbick;
|
|
365
|
global.monstermakex[1] = xx + 500;
|
|
366
|
global.monstermakey[1] = yy + 120;
|
|
367
|
global.monsterinstancetype[2] = obj_rabbick_enemy;
|
|
368
|
global.monstertype[2] = 13Rabbick;
|
|
369
|
global.monstermakex[2] = xx + 460;
|
|
370
|
global.monstermakey[2] = yy + 220;
|
|
371
|
global.battlemsg[0] = * Rabbicks slithered in the way! ;
|
|
372
|
break;
|
|
373
|
case 33:
|
|
374
|
global.monsterinstancetype[0] = obj_diamondenemy;
|
|
375
|
global.monstertype[0] = 5Rudinn;
|
|
376
|
global.monstermakex[0] = xx + 480;
|
|
377
|
global.monstermakey[0] = yy + 20;
|
|
378
|
global.monsterinstancetype[1] = obj_heartenemy;
|
|
379
|
global.monstertype[1] = 6Hathy;
|
|
380
|
global.monstermakex[1] = xx + 500;
|
|
381
|
global.monstermakey[1] = yy + 120;
|
|
382
|
global.monsterinstancetype[2] = obj_diamondenemy;
|
|
383
|
global.monstertype[2] = 5Rudinn;
|
|
384
|
global.monstermakex[2] = xx + 460;
|
|
385
|
global.monstermakey[2] = yy + 220;
|
|
386
|
global.battlemsg[0] = ;
|
|
387
|
break;
|
|
388
|
case 40:
|
|
389
|
global.monsterinstancetype[0] = obj_king_boss;
|
|
390
|
global.monstertype[0] = 25King;
|
|
391
|
global.monstermakex[0] = xx + 460;
|
|
392
|
global.monstermakey[0] = yy + 70;
|
|
393
|
global.monstertype[1] = 0(None);
|
|
394
|
global.monstertype[2] = 0(None);
|
|
395
|
global.battlemsg[0] = ;
|
|
396
|
break;
|
|
397
|
}
|
|
398
|
}
|
|
399
|
|
|
400
|
enum e__VW
|
|
401
|
{
|
|
402
|
XView,
|
|
403
|
YView,
|
|
404
|
WView,
|
|
405
|
HView,
|
|
406
|
Angle,
|
|
407
|
HBorder,
|
|
408
|
VBorder,
|
|
409
|
HSpeed,
|
|
410
|
VSpeed,
|
|
411
|
Object,
|
|
412
|
Visible,
|
|
413
|
XPort,
|
|
414
|
YPort,
|
|
415
|
WPort,
|
|
416
|
HPort,
|
|
417
|
Camera,
|
|
418
|
SurfaceID
|
|
419
|
}
|