audio_stop_all(); var chapstring = string(chaptertoload_temp); var parameters = get_chapter_switch_parameters(); switch (os_type) { case os_windows: game_change("/chapter" + chapstring + "_windows", "-game data.win" + parameters); break; case os_switch: game_change("rom:/chapter" + chapstring + "_switch/", parameters); break; case os_ps4: game_change("", "-game /app0/games/chapter" + chapstring + "_ps4/game.win" + parameters); break; case os_ps5: game_change("", "-game /app0/games/chapter" + chapstring + "_ps5/game.win" + parameters); break; case os_macosx: game_change("chapter" + chapstring + "_mac", parameters); break; }