if (wobbled == 0) { if instance_exists(obj_mainchara_ch1) { if (obj_mainchara_ch1.x > (x - 10) && obj_mainchara_ch1.x < (x + 50)) { s = snd_play_ch1(snd_wobbler_ch1) snd_pitch_ch1(s, (0.8 + random(0.3))) image_speed = 0.2 wobbled = 1 } } }