x -= 41; y -= 35; sprite_index = spr_plugboy_spare; spareanim = instance_create(x, y, obj_spareanim); spareanim.sprite_index = sprite_index; spareanim.image_index = image_index; spareanim.image_xscale = image_xscale; spareanim.image_yscale = image_yscale; instance_destroy();