scr_bullet_init(); grazepoints = 3; destroyonhit = 0; image_xscale = 0; image_yscale = 0; timer = 0; tri = 1; tri_angle = 20; my_angle = 180; my_speed = 4; my_accel = 0; my_length = 1; my_angle_change = 0; part_count = 0; siner = 0; m = 2; parent = -1;