event_inherited(); infecttarget = collision_rectangle(x - 12, y - 12, x + 12, y + 12, obj_omawaroid_vaccine, false, true); if (infecttarget != -4) { d = instance_create(x, y, obj_animation_dx); d.sprite_index = spr_virovirokun_virus_pop; d.depth = depth; instance_destroy(); infecttarget.speed = 0; }