noleave = 0; if (global.chapter != 2 || global.plot >= 64) layer_set_visible(layer_get_id("SLIDE_TILES"), 1); else layer_set_visible(layer_get_id("SLIDE_TILES"), 0); if (global.flag[427] == 1) { plat = scr_dark_marker(758, 1150, spr_viroring_hiddenplatform); plat.depth = 998000; leftlight = instance_create(760, 1200, obj_cyber_wall_lights_left); leftlight.image_xscale = 1; leftlight.depth = plat.depth - 10; midlight = instance_create(802, 1200, obj_cyber_wall_lights); midlight.depth = plat.depth - 10; midlight2 = instance_create(842, 1200, obj_cyber_wall_lights); midlight2.depth = plat.depth - 10; rightlight = instance_create(864, 1200, obj_cyber_wall_lights_right); rightlight.depth = plat.depth - 12; chest = instance_create(844, 1144, obj_treasure_room); with (obj_ow_viroring) { if (trigNum == 3) con = 99; } if (instance_exists(obj_overworld_bulletarea)) obj_overworld_bulletarea.image_yscale = 22; } if (global.flag[352] == 1) instance_destroy();