if (active == 1) { spawning = false; if (target != 3) scr_damage(); if (target == 3) scr_damage_all(); image_speed = 1; speed = 0; spawnVirus = 0; active = 0; var sw = instance_create(obj_heart.x + 8, obj_heart.y + 8, obj_viro_poison_effect); sw.maxradius = 100; sw.growtime = 10; sw.color = poisoncolor; }