event_inherited(); if (active && y > ((obj_growtangle.y + (obj_growtangle.sprite_height / 2)) - 16)) { speed = 0; active = 0; y = (obj_growtangle.y + (obj_growtangle.sprite_height / 2)) - 16; image_index = 0; sprite_index = spr_virovirokun_invaderbullet_impact; } var _inst = collision_rectangle(x - 5, y - 3, x + 5, y + 13, obj_omawaroid_policecar, 0, true); if (_inst != -4) { d = instance_create(other.x, other.y, obj_omawaroid_explosion); d.direction = 90; d.speed = _inst.speed; instance_destroy(_inst); instance_destroy(); }