hitted = 0; rottimer = 0; image_xscale = 2; image_yscale = 2; sprite_index = spr_caradventure_car_foe; image_index = 1; audio_play_sound(snd_bigcar_yelp, 0, 0); dir = 0; image_angle += 90; image_speed = 0; image_index = 1; hitted = 1; init = 0; vspeed = -12; gravity_direction = 180; gravity = 0.5;