angle = 0; throwcon = 1; angledraw = 1; image_xscale = 2; image_yscale = 2; radius = 300; anglespeed = 2; rx = x + 70; ry = y + 30; ralspeed = 26; ralgrav = 1; fro = 0; mypower = 15; maxpower = 30; minpower = 15; powerdir = 1; powerspeed = 0.6; throwready = 0; throwalpha = 0; activatethrow = 0;