sy = 0 depth = 1000020 auto = 0 autoamount = 0 squarecount = room_height * 2 big = spr_teacupParallaxer_big mid = spr_teacupParallaxer_mid smol = spr_teacupParallaxer_smol modifier = 0 myy = 0 init = 0 remcameray = cameray() bigheight = sprite_get_height(big) midheight = sprite_get_height(mid) smallheight = sprite_get_height(smol)