if (con == 0) { if (instance_exists(obj_ow_virokun_mansion_east_1f_d)) { if (obj_ow_virokun_mansion_east_1f_d.con == 3) con = 1; } } if (con == 1) con = 2; if (con == 2) { if (instance_exists(obj_ow_virokun_mansion_east_1f_d)) move_towards_point(obj_ow_virokun_mansion_east_1f_d.x + (obj_ow_virokun_mansion_east_1f_d.sprite_width / 2), obj_ow_virokun_mansion_east_1f_d.y + obj_ow_virokun_mansion_east_1f_d.sprite_height, 12); else move_towards_point(room_width / 2, -128, 12); } scr_depth();