draw_self(); sweattimer++; if (sweattimer == 30) sweattimer = 0; if (sweattimer <= 15) { if (sprite_index == spr_npc_swatchling_scared) draw_sprite_ext(spr_defeatsweat, 0, x + 90, y - 2, image_xscale * -1, image_yscale, 0, c_white, 1); }