if (loc_check == 0) { loc_check = 1 if (room == room_forest_starwalker_ch1) { if (obj_mainchara_ch1.x >= (room_width / 2)) x = 240 } } if (myinteract == 3) { myinteract = 0 with (obj_mainchara_ch1) onebuffer = 5 } if (bellcon == 1) { belltimer += 1 if (belltimer >= 30) { belltimer = 0 image_speed = 0 bellcon = 0 image_index = 0 } }