if (obj_len > 0) { var spriteName = string(sprite_get_name(spriteID)); var theString = "Objects with " + spriteName + ":"; for (i = 0; i < obj_len; i++) theString += ("\n" + objectNames[i]); draw_set_halign(fa_left); draw_text(camerax() + 10, cameray() + 30, theString); }