xx = __view_get(e__VW.XView, 0); yy = __view_get(e__VW.YView, 0); text_alpha_a = 0; text_alpha_b = 0; loaded = false; heart_pos_y = yy + 288; heart_pos_y_ja = yy + 328; heart_pos_x_padding = (global.lang == "ja") ? -20 : -10; heart_pos_x_default = xx + 200 + heart_pos_x_padding; heart_pos_x = heart_pos_x_default; heart_pos_x_h_padding = (global.lang == "ja") ? 140 : 155; line_height = 50; line_height_ja = 33; select_padding = 45; confirming = false; visit_shop = false; selected = false; buffer = 0; played_text_en = "This program is intended for players#who are already familiar with UNDERTALE."; played_text_ja_1 = "このプログラムは、"; played_text_ja_2 = "すでに「UNDERTALE」をプレイした方向けです。"; check_text_en = "Would you like to check out UNDERTALE first?"; check_text_ja_1 = "まだプレイしたことのない方は、"; check_text_ja_2 = "まずは「UNDERTALE」をチェックしてみませんか?"; shop_options = (global.lang == "en") ? ["Yes", "No"] : ["はい", "いいえ"]; shop_text = (global.lang == "en") ? "Nintendo eShop" : "ニンテンドーeショップ"; commerce_dialog_open = false; if (os_type == os_ps4) { shop_text = (global.lang == "en") ? "\"PlayStation Store\"" : "「PlayStation Store」"; psn_load_modules(); } check_undertale = (global.lang == "en") ? "Check Out UNDERTALE" : "「UNDERTALE」をチェック"; start_dr = (global.lang == "en") ? "Start DELTARUNE" : "「DELTARUNE」をプレイ"; global.currentroom = room; enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }