con = 0; htimer = 0; image_xscale = 4; image_yscale = 4; active = 0; image_alpha = 0; x = obj_heart_ch1.x + 8; y = obj_heart_ch1.y + 8; image_angle = -90; joker = 0; damage = 100; grazed = 0; grazepoints = 5; timepoints = 0; inv = 60; grazetimer = 0;