if (instance_exists(obj_sneo_heartattack) && obj_sneo_heartattack.heart_health < 1) { instance_destroy(); exit; } scr_bullet_init(); element = 6; f = 2; con = 0; mode = 1; dontexplode = 0; destroyable = 0; image_xscale = 1; image_yscale = 1; siner = 0; fluffyguarddestroysthis = 0; targetx = camerax() + (camerawidth() / 2); targety = cameray() + (cameraheight() / 4); if (instance_exists(obj_heart)) { targetx = obj_heart.x; targety = obj_heart.y; } move_towards_point(targetx, targety, 5); angle_speed = 0; grazepoints = 4; if (instance_exists(obj_sneo_bulletcontroller)) target = obj_sneo_bulletcontroller.target;