funnycheat += 1; if (funnycheat > 5) { if (global.tempflag[37] < 2) { if (global.monsterat[myself] < 26) global.monsterat[myself] += 0.5; else global.monsterat[myself] = 26; hellmode = 1; } else if (global.tempflag[37] < 4) { if (global.monsterat[myself] < 22) global.monsterat[myself] += 0.25; else global.monsterat[myself] = 22; hellmode = 1; } else if (global.tempflag[37] < 6) { if (global.monsterat[myself] < 18) global.monsterat[myself] += 0.1; else global.monsterat[myself] = 18; } else if (global.tempflag[37] < 10) { if (global.monsterat[myself] < 15) global.monsterat[myself] += 0.04; else global.monsterat[myself] = 15; } else if (global.tempflag[37] >= 10) { } }