timer = 0; x += 200; y -= 150; xspawn = x; yspawn = y; offset = random(2 * pi); healer = false; heal_state = 0; image_xscale = 2; image_yscale = 2; image_speed = 0.5; xoff = -cos(8 + offset) * 20; yoff = -sin(8 + offset) * 20; target = 0;