var initangle = random(80); var initspeed = 4; var bulcount = 9; repeat (2) { for (var i = 0; i < bulcount; i++) { bullet = instance_create(x, y, obj_sneo_weird_end_pipis_bullet); bullet.sprite_index = spr_spamtonhead; bullet.image_index = choose(0, 1, 2, 3); bullet.image_speed = 0.25; bullet.direction = initangle + random(20); bullet.speed = 2 + initspeed; bullet.depth = depth - 1; bullet.target = target; initangle += (360 / bulcount); } initspeed += 4; initangle = random(50); } instance_destroy();