if (destroyable == 1) { hp--; if (other.big == 1 || hp <= 0) { breaking = 10; destroyable = 0; speed = 0; obj_shrinktangle.sizeup += shrinksize; image_blend = c_white; sprite_index = spr_sneo_c_weakpoint_hit; } flash = 1; if (other.big == 0) { with (other) event_user(0); } }