if (timer == 0) { snd_play(snd_damage); if (other.big == 0) { with (other) event_user(0); } timer = 1; x += (3 - random(6)); y += (3 - random(6)); image_angle = choose(-30, 30, -40, 40); image_index = 3; fx = instance_create(x, y, obj_pipis_egg_bullet_piece); fx.image_index = random(3); fx.image_xscale = 2; fx.image_yscale = 2; fx.direction = 45 + random(90); }