timer++; if (timer > 0 && timer < 8) { d = instance_create(x, y, obj_rouxls_power_up_orb); d.direction = irandom(360); d.lifetime = 12; d.depth = depth + 1; d.image_blend = image_blend; } if (timer > 0 && timer < 14) { image_xscale += 0.025; image_yscale += 0.025; } if (timer == 14) { snd_play(snd_wallclaw); laser = instance_create(x, y, obj_queen_laser); laser.image_angle = image_angle; laser.direction = image_angle; laser.image_yscale = 1; instance_destroy(); }