event_inherited(); hp = 3; init = 0; destroyable = 0; state = 0; spin = 0; flydirection = 180 + (randomsign() * random(30)); timer = 0; direction = 180; image_angle = 0; image_alpha = 0; flash = 0; friction = 0.5; image_blend = #00A2E8; if (instance_exists(obj_spamton_neo_enemy)) damage = global.monsterat[obj_spamton_neo_enemy.myself] * 5; if (instance_exists(obj_sneo_bulletcontroller)) target = obj_sneo_bulletcontroller.target; grazepoints = 4;