type = 4; if (obj_spamton_neo_enemy.difficulty == 0) type = 1; if (obj_spamton_neo_enemy.difficulty == 1) type = 2; if (obj_spamton_neo_enemy.difficulty == 2) type = 3; if (obj_spamton_neo_enemy.difficulty == 3) type = 4; if (instance_exists(obj_sneo_heartattack)) type = 5; if (obj_spamton_neo_enemy.difficulty == 6) type = 6; if (obj_spamton_neo_enemy.difficulty == 7) type = 7; timer = 0; prevrow = 0; row = 0; prevrowy = 0; spawncount = 0; firstspawn = 0;