if (boss == 1) { if (obj_spamton_neo_enemy.eyeshp <= 0 && obj_spamton_neo_enemy.nosehp <= 0 && obj_spamton_neo_enemy.mouthhp <= 0 && i_ex(obj_spamton_neo_enemy)) { with (obj_spamton_neo_enemy) { eyeshp = 16; nosehp = 16; mouthhp = 16; facebroken = 2; } } } with (obj_sneo_faceattack_target) instance_destroy();