scr_bullet_init(); element = 6; type = 0; timer = 0; hp = 16; init = 0; image_speed = 0; image_index = 0; image_alpha = 0; broken = 0; scr_darksize(id); blend = merge_color(c_green, c_lime, 0.5); invincibilitytimer = 0; hurtflashtimer = 0; shootflashtimer = 0; explodetimer = 0; laserinit = 0; noseinit = 0; eyesinit = 0; boss = 1; destroytarget = 0; blue_col = merge_color(#00A2E8, c_aqua, 0.25); intro_timer = 0; first_time = false; smashspeed = 25; growtangle_x = 0; heart_recoil = 0; special = 0;